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NPC Generator

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Advanced [show]


Bernard Altham, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears dark leathers with embroidery. His hair is red and very short. His green eyes dart from person to person to random spaces in the air.

Personality: He likes to make people angry or surprised. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Bernard was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Like his father and his sister before him, after school he went straight into learning to become a Fortune-teller. He has achieved small success as a Fortune-teller.

Motivation: Revenge.

Flaws: Antagonistic. Bonds: Enemies, Poor, Job. Occupation: Fortune-teller

Voice: Sleepy voice

Attributes [hide]

Bernard Altham, Male Human Warlock 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)10 (+0) 15 (+2)16 (+3)
Skills Athletics +5, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 8000 cp. Black velvet mask with numerous citrines (170 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). 3 Tanglefoot bags. 3 Tanglefoot bags.


Social Check DCs


Ralf Harlan, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a custom-built plate barding that's adorned with blue lining and desert motifs. His hair is always cut to a buzz. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does not trust anyone and sleeps with one eye open.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He ran away from his former home and has been making his living as a Shipwright for the past few years.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Depressed, Insomniac. Bonds: Slave, Job. Occupation: Shipwright

Voice: Loud with bravado

Attributes [hide]

Ralf Harlan, Male Human Expert 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)19 (+4) 6 (-2)10 (+0)
Skills Insight +1, Survival +1
Senses Passive Perception 8
Languages Common, Undercommon, Sylvan, Gnoll, Druidic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 500 gp. Obsidian (16 gp). Star ruby (400 gp). Jade (160 gp). Tiger eye turquoise (16 gp). 1 Minor magic item.


Social Check DCs


Patrick Blythe, Male Human [Permalink]

Personal [hide]

Description: 5'7" and lanky with angular features, he is an attractive figure. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His chestnut hair is cut short with large spiked bangs in the front. His violet eyes dart from person to person to random spaces in the air.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He also is a firm believer in the manly ideal.

History: He got into the Mercenary business at a young age. A gifted student he started as a Stableman, but he got bored and became a Mercenary. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To be a Stableman again.

Ideals: Justice. Flaws: Impulsive. Bonds: Attractive, Job, Adventurer. Occupation: Mercenary

Voice: Switch between two voices

Attributes [hide]

Patrick Blythe, Male Human Paladin 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)14 (+2) 16 (+3)17 (+3)
Skills Animal Handling +5, Deception +5
Senses Passive Perception 13
Languages Common, Aquan, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 3100 sp.


Social Check DCs


Chad Bradly, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a well pressed and immaculate suit (or dress). His whole body is exceptionally muscular. His hair is golden and curly. His face is covered beneath a completely black helmet.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Chad was left his father's suit of armor and trained in its use and care. He left for the east, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and sabotage a competitor

Ideals: Artistic, Justice. Bonds: Immigrant, Military. Occupation: Servant

Voice: Low and grunting

Attributes [hide]

Chad Bradly, Male Human Ranger 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)10 (+0) 14 (+2)15 (+2)
Skills Arcana +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 16000 cp. 1 Magnifying glass. 1 Good lock.


Social Check DCs


Drogo Soames, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses well, typically a more casual-formal manner. He has styled his red hair well, parting it to the right. He wears large thick round spectacles.

Personality: Confrontational and typically high on some drug or another. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Drogo liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To find somewhere to settle down; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Gifted, Artistic. Flaws: Addict. Bonds: Attractive, Nature. Occupation: Mercenary

Voice: Slurs words

Attributes [hide]

Drogo Soames, Male Human Expert 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)14 (+2) 12 (+1)16 (+3)
Skills Stealth +4, Survival +3
Senses Passive Perception 11
Languages Common, Infernal, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Magnifying glass. 1 Masterwork Musical instrument.


Social Check DCs

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