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NPC Generator

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Advanced [show]


John Addington, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His whole body is exceptionally muscular. His brown hair is matted, messy, and big. His violet eyes peer out from beneath his wide-brimmed tan hat.

Personality: John wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, John is combative with any and all who dare try his patience in the slightest.

History: John was born the youngest of three triplets. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Regain custody of his daughter; and to unite with his brother

Ideals: Disciplined, Justice. Flaws: Ugly, Racist. Bonds: Immigrant, Family. Occupation: Bellfounder

Voice: Cold and demanding tone

Attributes [hide]

John Addington, Male Human Commoner 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)11 (+0) 14 (+2)15 (+2)
Skills Deception +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Everard Gracey, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His silver hair is cut jaggedly and amateurishly. His eyes, though not visible through his cowl, are violet.

Personality: Eccentric and domineering, Everard will drive conversation. Everard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he's repulsed by the pc

Ideals: Extrovert. Flaws: Hedonist, Antagonistic. Bonds: Rich, Immigrant. Occupation: Fletcher

Voice: Pirate accent

Attributes [hide]

Everard Gracey, Male Human Wizard 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 4 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 8 (-1)14 (+2) 9 (-1)13 (+1)
Skills Persuasion +4, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Halfling, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 1000 sp.


Social Check DCs


Aldous Southey, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in a clean green cloak covering his clean studded leather. He has a penchant for wearing a ring with an oversized opal on his left hand. His brown hair is slicked back into a classic pompadour. He has brown eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His first spouse was a Slave Trader, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: He is terrified, and will act out of fear.

Flaws: Insomniac, Fearful, Disease. Bonds: Rich, Family. Occupation: Stylist

Voice: Low range voice

Attributes [hide]

Aldous Southey, Male Human Barbarian 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)18 (+4) 7 (-2)9 (-1)
Skills Investigation +6, Religion +6
Senses Passive Perception 8
Languages Common, Halfling, Orc, Auran, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2400 sp. Azurite (15 gp). Chalcedony (60 gp). Malachite (15 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hunter Bradshaw, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears a Stetson hat to hide his balding. He has blue eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He never wears the same outfit twice, unless he absolutely has to.

History: The child of southern immigrants he idolized his mother. He has had some formal poetry training, and achieved minor success. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Optimist, Artistic. Bonds: Immigrant, In love, Adventurer. Occupation: Animal Trainer

Voice: Aggressive tone

Attributes [hide]

Hunter Bradshaw, Male Human Expert 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 8 (-1)6 (-2) 13 (+1)15 (+2)
Skills Arcana +0, Deception +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 2900 sp.


Social Check DCs


Guy Gentry, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He is dressed in a clean brown cloak covering his clean studded leather, marred by chocolates. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes are passionate and lively.

Personality: He snorts whenever he laughs or is feeling confident. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Sold as a small child to a wizard, Guy was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. Due to his spouse's obsession with being a Bowyer they were divorced and he won custody of their daughter. He worked as a Dilettante, and he later adopted a second daughter.

Motivation: Revenge; and he wants revenge against brigands

Flaws: Ugly, Fearful. Bonds: Mentor, Family, Enemies. Occupation: Dilettante

Voice: Breathy voice

Attributes [hide]

Guy Gentry, Male Human Warrior 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)11 (+0) 12 (+1)13 (+1)
Skills Arcana +2, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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