Odo Marlowe, Male Human [Permalink]
Personal [hide]
Description: This eastern man wears a simple grey robe with brown stripes complete with hood. His clothes are grease stained in places. His hair is red and curly. His half smiles and amber eyes are beguiling and draw you in.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: When he was but 7 years old his parents immigrated from the east. When money was particularly tight he was walking through alleys when he overheard a Soapmaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.
Motivation: He loathes his own lifestyle.
Ideals: Optimist. Flaws: Depressed. Bonds: Poor, Immigrant, Attractive. Occupation: Soapmaker
Voice: Low range voice
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 28 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Undercommon, Elven
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1000 gp. Freshwater pearl (16 gp). Banded agate (16 gp). Aquamarine (900 gp). Red-brown spinel (60 gp). 1 Minor magic item.
Alex Westcott, Male Human [Permalink]
Personal [hide]
Description: 5'10" and lanky with angular features, he is an attractive figure. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has dyed his greying red hair a little too much giving a sharp red color. He has violet eyes and a brown hat with a blue feather.
Personality: Calm and collected, he is a well trained Ploughman. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has achieved small success as a Ploughman.
Motivation: He is unsatisfied with his job; and to unite with his brother
Flaws: Antagonistic. Bonds: Attractive, Job, Family, Debt. Occupation: Ploughman
Voice: pre-pubescent
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 13 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 16 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Moss agate (10 gp). Moss agate (10 gp). Chrysoberyl (140 gp).
Solomon Preston, Male Human [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is physically well-built. He has done his best to style his white hair to look like a famous performer. His ears are large.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was raised by priests from a young age. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Retire the richest man in the south.
Ideals: Entrepeneur. Flaws: Ugly, Terse. Bonds: Religious, Mentor. Occupation: Apothecary
Voice: Posh accent
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 18 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 8 (-1) | 10 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp. 1 Minor magic item.
Gilbert Copeland, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He has a large pastel mantle and cape that has been intricately interwoven into his red robe. He has styled his white hair well, parting it to the left. His eyes are likewise green.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is lazy and tries to find solutions quickly.
History: Gilbert was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Junk Dealer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has dedicated himself to building a better world.
Motivation: He loathes his own lifestyle; and he has passion for adventuring and risk
Flaws: Greedy, Lazy, Depressed. Bonds: Poor, Adventurer. Occupation: Junk Dealer
Voice: Farmer accent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 27 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 15 (+2) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Ignan, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 1 | 0 |
Possessions: 70 pp.
Trym Altham, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears dark leathers with embroidery. He has a golden handlebar mustache and slicked back golden hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He is almost excessively polite to everyone, even when angry. He uses divination through singing.
History: Trym hails from a village terrorized by orcs. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Revenge; and many orcs want him driven away
Ideals: Gifted, Logical. Flaws: Ugly, Shy. Bonds: Enemies. Occupation: Dilettante
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 6 (-2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 3000 cp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
