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Advanced [show]


Percival Conway, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is constantly adorned with expensive silk clothing, often dyed in bright grey and black, and wears rings and necklaces with large, colorful gems. His chestnut hair is cut short with large spiked bangs in the front. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born several months after his father was called into army service. He moved from fad to fad and when he turned 15 he discovered painting. He hasn't been sleeping well lately.

Motivation: His religion dominates his actions; and he is greedy

Ideals: Artistic. Flaws: Insomniac, Insane. Bonds: Rich, Religious, Military. Occupation: Shoemaker

Voice: Spits words with contempt

Attributes [hide]

Percival Conway, Male Human Monk 7
Medium (5'6") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 53 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)10 (+0) 17 (+3)12 (+1)
Skills Persuasion +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Skelton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a black cloak and cross-gartered violet stockings. He has no hair. His eyes are likewise hazel.

Personality: He is fixated on the number 54. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised in a white middle class family as the only child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Map Maker work with an outfit from a few towns over. Map Maker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 13 years.

Motivation: To end his boredom.

Flaws: Ugly, Insane, Mundane. Bonds: Rich, Job. Occupation: Map Maker

Voice: Cold and demanding tone

Attributes [hide]

Gerard Skelton, Male Human Sorcerer 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)11 (+0) 13 (+1)15 (+2)
Skills Arcana +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 27000 cp. Golden pearl (150 gp). Star ruby (600 gp).


Social Check DCs


Solomon Wordsworth, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He wears dull green sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed ceremonial dagger, just in case. He keeps his long golden hair kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born at the edge of vast desert. He moved from fad to fad and when he turned 15 he discovered dancing. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Regain custody of his son.

Ideals: Fighting, Artistic. Flaws: Disease. Bonds: Family, Nature. Occupation: Baker

Voice: Spanish accent

Attributes [hide]

Solomon Wordsworth, Male Human Aristocrat 7
Medium (5'5") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 33 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)16 (+3) 13 (+1)6 (-2)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Auran
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +6

Possessions: 400 gp. Malachite (8 gp). Deep green spinel (130 gp). Obsidian (8 gp).


Social Check DCs


Frederick Wellington, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he is dressed in earthy colors with a pastel and black handkerchief worn on his left side. His white hair is greasy and uncared for. His eyes are gray and beady.

Personality: Cocky and sure of himself, he believes he is the best Fisher born in the past three hundred years. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A powerful slaver made him what he is. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Frederick took refuge in the ruined castle and found the beat up dagger and armor he uses now. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels kind of lost in life; and he is unsatisfied with his job

Flaws: Ugly, Depressed. Bonds: Job, Enemies, Mentor, Nature. Occupation: Fisher

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Frederick Wellington, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)13 (+1) 10 (+0)12 (+1)
Skills Insight +2, Performance +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 14000 cp.


Social Check DCs


Gilbert Camden, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He has a moderate pudge and is not very fit. He sports a long black beard, and similarly colored long hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: Confrontational and typically high on some drug or another. He is able to make almost anything out of random pieces of junk.

History: He was raised in a island tribe. His divine abilities were realized during a raid on his village. He has drifted from career to career and currently works as a Bowyer.

Motivation: Balancing his hectic life and new Bowyer responsibilities is difficult.

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Nature, Job. Occupation: Bowyer

Voice: Ums and uhs a lot

Attributes [hide]

Gilbert Camden, Male Human Sorcerer 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)10 (+0) 16 (+3)14 (+2)
Skills Deception +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: Malachite (13 gp). Deep blue spinel (1100 gp). 1 Minor magic item.


Social Check DCs

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