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NPC Generator

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Advanced [show]


Ernest Hamilton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears tight fighting clothing, which leaves very little to the imagination, he is not a threatening figure. He has shaved his head bald. His otherwise smooth face is marked with small tiny scars.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: The child of northern immigrants he idolized his mother. As a young adult he joined a group advocating for an improvement in Human conditions. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ernest fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and regain custody of his son

Ideals: Fighting, Disciplined. Flaws: Antagonistic, Racist. Bonds: Immigrant. Occupation: Animal Trainer

Voice: Laughs frequently while speaking

Attributes [hide]

Ernest Hamilton, Male Human Druid 6
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 21 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)12 (+1) 12 (+1)9 (-1)
Skills Investigation +4, Religion +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 7000 sp. Iolite (70 gp). Jet (60 gp).


Social Check DCs


Odo Kensley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a green vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his green boots flare out at the collars. His golden hair is greying along the sides and has receded to reveal a widow's peak. He wears round tiny glasses practically rammed into his face.

Personality: Confrontational and typically high on some drug or another. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He got away from his former life and has fallen to alcoholism.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Philantrophist, Logical. Flaws: Addict, Insane. Bonds: Poor. Occupation: Hunter

Voice: Uses sign language

Attributes [hide]

Odo Kensley, Male Human Commoner 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)16 (+3) 9 (-1)11 (+0)
Skills Medicine +1, Religion +5
Senses Passive Perception 9
Languages Common, Aquan, Orc, Elven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 34000 sp. 2 Holy water.


Social Check DCs


Alex Davenport, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears long strands of amethyst and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, marred by beers. He has a golden handlebar mustache and slicked back golden hair. His violet eyes are slightly larger than normal.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born a particularly ugly child, much to the horror of his parents. His father had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and he is greedy

Ideals: Passionate. Flaws: Ugly, Impulsive, Disease. Bonds: Rich. Occupation: Scribe

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Alex Davenport, Male Human Warlock 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 29 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 10 (+0)8 (-1) 7 (-2)15 (+2)
Skills Investigation +2, Persuasion +5
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 2d6-3, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Solid gold idol (1000 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Solid gold idol (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Richie, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown hair is braided into rings. He has a tattooed face.

Personality: He is mildly Human supremacist, though he does not identify as such. He is lazy, self-centered, vain, and jealous.

History: Trym was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a strong sense of loyalty to human people

Ideals: Fighting. Flaws: Racist, Selfish. Bonds: Attractive. Occupation: Barkeep

Voice: Puts emphasis on the wrong words

Attributes [hide]

Trym Richie, Male Human Sorcerer 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)10 (+0) 15 (+2)12 (+1)
Skills Persuasion +4, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: Rich purple corundum (1400 gp).


Social Check DCs


Patrick Stanton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears loose pants and a collared shirt complete with sweater beneath his coat. His brown hair is greying along the sides and has receded to reveal a widow's peak. His eyes, though not visible through his cowl, are gray.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Gifted from a young age, Patrick studied abroad. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Joker, Gifted. Flaws: Shy. Bonds: Poor, Military. Occupation: Knight

Voice: Rolls R's

Attributes [hide]

Patrick Stanton, Male Human Bard 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)7 (-2) 15 (+2)11 (+0)
Skills History +0, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 30 pp.


Social Check DCs

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