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NPC Generator

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Advanced [show]


Dean Eastoft, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Beggar does. He carries with him a set of maces, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He sports a flattop hair cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in the east to a Beggar, Dean learned a great deal about his mother's area of expertise. His druidic abilities were realized during a raid on his village. He's also a talented Roofer, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Beggar responsibilities is difficult; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Passionate, Gifted. Bonds: Job, Attractive. Occupation: Beggar

Voice: Scottish accent

Attributes [hide]

Dean Eastoft, Male Human Monk 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)10 (+0) 11 (+0)12 (+1)
Skills Animal Handling +2, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: 18000 cp. Pink pearl (80 gp). Hematite (8 gp). Banded agate (8 gp). Obsidian (8 gp). 1 Minor magic item.


Social Check DCs


Bertram Huxley, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. His silver hair is long and unkept. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Bertram was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Through the years after Bertram was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Bertram's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Family, Poor. Occupation: Marshal

Voice: American accent

Attributes [hide]

Bertram Huxley, Male Human Expert 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 10 (+0)12 (+1) 16 (+3)12 (+1)
Skills Insight +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Kyle Warwick, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears baggy brown pantaloons and a red scarf. He is bald on top and has large chestnut tufts of hair around his ears. He wears round tiny glasses practically rammed into his face.

Personality: He will rave to anyone who will listen. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a Actor, his mother struggled to pay the bills. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Ugly, Insane, Antagonistic. Bonds: Poor. Occupation: Ruler

Voice: Rhymes sentences (sorry)

Attributes [hide]

Kyle Warwick, Male Human Commoner 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)15 (+2) 11 (+0)18 (+4)
Skills Athletics +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Gunter Lancaster, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is greying and his face has many wrinkles. He has green eyes and a violet hat with a white feather.

Personality: He is a hateful person. He taunts others and blames them for his problems. As long as the job gets done he does not care how it got done.

History: Gunter lived on a farm with his mother, near the main road leading to a nearby town. Through the years after Gunter was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Gunter's mother didn't care for him much, and the feeling was mutual. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Doesn't want to be a Bounty Hunter and was forced into it by his family; and his spouse's relatives view him with great suspicion

Ideals: Entrepeneur, Professionalism, Persistence. Flaws: Antagonistic. Bonds: Family. Occupation: Bounty Hunter

Voice: Soft and melodious

Attributes [hide]

Gunter Lancaster, Male Human Druid 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 7 (-2)4 (-3) 9 (-1)12 (+1)
Skills Insight +1, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Gunter Merton, Male Human [Permalink]

Personal [hide]

Description: This man wears a fine chain shirt which he covers with violet colored cloaks and clothing. He has a penchant for wearing a ring with an oversized emerald on his right hand. He is bald on top and has large blonde tufts of hair around his ears. He wears a mask on his face.

Personality: He snorts whenever he laughs or is feeling confident. He is harsh and unforgiving.

History: He served in the navy to pay for his family's outstanding loans. His parents enrolled him in a Bard school at a young age so that he could practice his psionic talents. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Military. Occupation: Seamstress

Voice: Pronounces O like U

Attributes [hide]

Gunter Merton, Male Human Bard 9
Medium (6'6") Human, Neutral Good (CR 9)
Armor Class 10
Hit Points 47 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)16 (+3) 5 (-3)13 (+1)
Skills Athletics +6, History +6
Senses Passive Perception 7
Languages Common, Dwarven, Halfling, Sylvan
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143332000

Possessions: 230 pp. Bloodstone (30 gp). Jet (120 gp). Deep blue spinel (700 gp). Violet garnet (700 gp). Amber (120 gp). Zircon (30 gp). Eye agate (7 gp).


Social Check DCs

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