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NPC Generator

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Advanced [show]


Richard Gyula, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a long, brown, dusty cloak. His top hat is riddled with cuts and holes. His eyes are gray and he is always smoking a pipe.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not believe in violence as a means to an end. He is a dedicated Banker but believes his peers are too gung-ho.

History: His father raised him in a mountain cabin. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and money/treasure

Ideals: Joker, Pacifist, Optimist. Flaws: Ugly. Bonds: Nature, Rich. Occupation: Banker

Voice: Thin and wheezing

Attributes [hide]

Richard Gyula, Male Human Fighter 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 3 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 5 (-3)15 (+2) 8 (-1)8 (-1)
Skills Insight +1, Stealth +4
Senses Passive Perception 9
Languages Common, Abyssal, Terran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 20000 cp.


Social Check DCs


Theobald Woods, Male Human [Permalink]

Personal [hide]

Description: He wears a blue shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His auburn hair is styled in orderly dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: Eccentric and domineering, Theobald will drive conversation. He is a logical person and will generally grow upset if things defy logic and science.

History: Theobald was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carpenter. He then took over the family business and is one of the better Carpenter for hire.

Motivation: Wants to open a new tavern; and marry his brother to traveling adventurers

Ideals: Extrovert, Logical. Bonds: Job, Family. Occupation: Carpenter

Voice: Switch between two voices

Attributes [hide]

Theobald Woods, Male Human Ranger 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)6 (-2) 12 (+1)11 (+0)
Skills Intimidation +2, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp. Amber (130 gp). Blue quartz (14 gp).


Social Check DCs


Raymond Milton, Male Human [Permalink]

Personal [hide]

Description: 5'11" and muscular, this northern man likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is greying and his face has many wrinkles. His eyes are violet and he is always smoking a pipe.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also hits on women, regardless of circumstances.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Raymond and his spouse have recently divorced.

Motivation: Revenge; and he wants revenge against giants

Ideals: Athletic. Flaws: Antagonistic. Bonds: Has a crush, Religious, Enemies. Occupation: Armorer

Voice: Irish accent

Attributes [hide]

Raymond Milton, Male Human Monk 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 10 (+0)15 (+2) 11 (+0)7 (-2)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Orc
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 800 gp.


Social Check DCs


Nicholas Hackney, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He keeps his silver hair in a flapper bob. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: The child of a Shepherd, who enjoyed hunting, Nicholas was taken on many hunting expeditions. Nicholas liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To end his boredom; and wishes to resurrect an old love

Flaws: Antagonistic, Mundane. Bonds: Attractive, Nature, In love. Occupation: Servant

Voice: Boston accent

Attributes [hide]

Nicholas Hackney, Male Human Bard 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 13 (+1)17 (+3) 5 (-3)11 (+0)
Skills Deception +2, Religion +5
Senses Passive Perception 7
Languages Common, Dwarven, Undercommon, Gnoll
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 300 gp.


Social Check DCs


Frederick Deighton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing the road beaten gear of a warrior. His tied-back hair is golden. He has green eyes and a yellow hat with a grey feather.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. As long as the job gets done he does not care how it got done.

History: He was raised in a mountains tribe. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Frederick took refuge in the large cave and found the beat up axe and armor he uses now. He now spends his time doing works of charity.

Motivation: He loathes his own lifestyle; and he seems to be bored by most things

Ideals: Fighting, Disciplined, Professionalism, Philantrophist. Flaws: Depressed. Bonds: Nature. Occupation: Beggar

Voice: Shortens vowels

Attributes [hide]

Frederick Deighton, Male Human Sorcerer 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)14 (+2) 11 (+0)11 (+0)
Skills Persuasion +2, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 2200 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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