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NPC Generator

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Advanced [show]


Odo Benson, Male Human [Permalink]

Personal [hide]

Description: This northern man is dressed in a clean tan cloak covering his clean studded leather. His clothes are grease stained in places. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His gray unseeing eyes seem to look past you.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born to loving parents in a slum to the north. Odo was born on a far northern mountains where he grew up under the tutelage of his father, an expert Doctor. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants his loneliness to end; and he's in love

Ideals: Optimist. Flaws: Disease. Bonds: Poor, Immigrant, Has a crush. Occupation: Doctor

Voice: Low and grunting

Attributes [hide]

Odo Benson, Male Human Cleric 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)9 (-1) 14 (+2)5 (-3)
Skills Animal Handling +4, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 600 gp. 1 Healer’s kit. 1 Spyglass. 1 Hourglass. 1 Good lock.


Social Check DCs


Balimaar Beitz, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a white armored body suit, with a simple tan line shooting up and back down. His long golden hair is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a small toy that he constantly fidgets with.

History: From birth he was tutored by a cruel and relentless mentor. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He got away from his former life and has fallen to alcoholism.

Motivation: His religion dominates his actions.

Flaws: Greedy, Addict. Bonds: Mentor, Religious. Occupation: Tanner

Voice: Speaks with a cold

Attributes [hide]

Balimaar Beitz, Male Human Rogue 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 35 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 18 (+4)14 (+2) 12 (+1)15 (+2)
Skills Medicine +4, Survival +4
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3

Possessions: 6000 sp. Jasper (70 gp). 1 Masterwork studded leather. 1 Banded mail.


Social Check DCs


Diggory Garfield, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a white poncho over his likewise colored trousers and shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his brown hair in a flapper bob. His half smiles and blue eyes are beguiling and draw you in.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Further he is a bit of a stoner and is frequently out of it.

History: Diggory was born with his mother's beautiful face. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Diggory and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Philantrophist. Flaws: Antagonistic, Addict. Bonds: Attractive. Occupation: Brewer

Voice: Whispers

Attributes [hide]

Diggory Garfield, Male Human Expert 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)8 (-1) 10 (+0)13 (+1)
Skills Deception +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 12000 cp.


Social Check DCs


Guy Royal, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Fisher does. His skin is fair and his fingers are delicate and long. His golden hair is unkempt and raggedy. He tend to wears goggles to shield his eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He does not trust anyone and sleeps with one eye open.

History: He was born a particularly ugly child, much to the horror of his parents. He worked as a nervous Fisher and found it very stressful. He has worked as a Fisher like his mother before him.

Motivation: Balancing his hectic life and new Fisher responsibilities is difficult.

Flaws: Ugly, Antagonistic, Insomniac. Bonds: Job, Poor. Occupation: Fisher

Voice: Eastern European accent

Attributes [hide]

Guy Royal, Male Human Cleric 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)14 (+2) 8 (-1)7 (-2)
Skills Intimidation +0, Stealth +1
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Ernest Halsey, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He typically wears black cloth garments or leather armor. He wears his brown hair down. His hazel eyes peer out from beneath his deerstalker black hat.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born several months after his mother was called into army service. From there he went from mercenary job to mercenary job. He's also a talented Hunter, but doesn't like to broadcast it.

Motivation: To clean up the streets; and he'd like to take his coworkers down a peg

Flaws: Shy. Bonds: Job, Military, Adventurer, Guardian. Occupation: Bounty Hunter

Voice: Spits words with contempt

Attributes [hide]

Ernest Halsey, Male Human Commoner 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 12 (+1)9 (-1) 12 (+1)11 (+0)
Skills Perception +4, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0

Possessions: 30000 cp.


Social Check DCs

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