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NPC Generator

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Advanced [show]


Godfrey Rutherford, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a perfectly clean shirt and pair of pants. He has wavy chestnut hair. He is very pretty but has cold, dead eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He comes from a rich northern family. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Since then, he has sought to make the best of life.

Motivation: To be a Detective again; and wants to open a new tavern

Ideals: Impeccable, Optimist. Flaws: Fearful. Bonds: Attractive, Rich, Job. Occupation: Blacksmith

Voice: Nasally tone

Attributes [hide]

Godfrey Rutherford, Male Human Warrior 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)11 (+0) 8 (-1)15 (+2)
Skills Nature +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 20 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Altham, Male Human [Permalink]

Personal [hide]

Description: An older man who typically wears brown cloth garments or leather armor, he is not a threatening figure. His long chestnut hair reaches down to his waist. His eyes are likewise amber. His teeth are white and perfect.

Personality: He acts crazy and hedonistic. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. At some point he was captured by orcs and was tortured. After several years of this he finally managed to escape. Days after completing his studies, news broke out that his hometown was attacked by orcs. Randal was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Flaws: Hedonist, Fearful. Bonds: Attractive, Slave, Enemies. Occupation: Server

Voice: Mousy voice

Attributes [hide]

Randal Altham, Male Human Paladin 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)14 (+2) 15 (+2)18 (+4)
Skills Arcana +4, Stealth +2
Senses Passive Perception 12
Languages Common, Ignan, Giant
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs


Ralf Stansfield, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears bulky blue painted plate armor. His black hair is long and unkept. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is a Engraver first and foremost. He believes firmly that knowledge should be universal. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He was born several months after his mother was called into army service. Ralf was born on a far northern plains where he grew up under the tutelage of his mother, an expert Engraver. He struck the Engraver job and began his own company from there.

Motivation: Someone believes him a fraud; and to be a body guard again

Flaws: Ugly. Bonds: Job, Enemies, Military, Immigrant. Occupation: Engraver

Voice: Complex vocabulary, royal

Attributes [hide]

Ralf Stansfield, Male Human Aristocrat 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)16 (+3) 15 (+2)8 (-1)
Skills Deception +1, Nature +5
Senses Passive Perception 12
Languages Common, Giant, Abyssal, Goblin
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 400 gp. 1 Chain shirt.


Social Check DCs


Nicholas Easton, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and he perpetually has his bow ready. His auburn hair is lengthy. He has gleaming, smiling gray eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He does not believe in violence as a means to an end. He is a dedicated Soapmaker but believes his peers are too gung-ho.

History: He was born into a rich family. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Money/treasure.

Ideals: Fighting, Pacifist. Flaws: Shy, PTSD. Bonds: Rich. Occupation: Soapmaker

Voice: Deep voice with rolling R's

Attributes [hide]

Nicholas Easton, Male Human Barbarian 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)8 (-1) 12 (+1)11 (+0)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1300 sp. 1 Hourglass.


Social Check DCs


Wymar Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He is physically well-built. He has wavy chestnut hair. He has a dull look in his hazel eyes.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is frequently practicing swordplay.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has built up a small fortune and can afford his own way.

Motivation: Human compassion; and revenge

Flaws: Racist. Bonds: Attractive, Enemies, Military, Rich. Occupation: Map Maker

Voice: Forgets to breathe while speaking

Attributes [hide]

Wymar Bradshaw, Male Human Expert 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 30 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)14 (+2) 15 (+2)18 (+4)
Skills Arcana +5, Athletics +5
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +5

Possessions: 7000 sp. Amber (40 gp). Black star sapphire (1000 gp). Peridot (20 gp). Blue quartz (13 gp).


Social Check DCs

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