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Advanced [show]


Trey Windsor, Male Human [Permalink]

Personal [hide]

Description: He wears brown painted combat armor at almost all times. He has relatively light skin and is very physically imposing due to his abundance of muscles. His silver hair is cut jaggedly and amateurishly. He has a tattooed face.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Trey has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Passionate. Flaws: Antagonistic, Disease. Bonds: Mentor. Occupation: Bookbinder

Voice: Soothing and warm

Attributes [hide]

Trey Windsor, Male Human Sorcerer 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 26 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)14 (+2) 11 (+0)17 (+3)
Skills Perception +3, Stealth +4
Senses Passive Perception 14
Languages Common, Undercommon, Sylvan
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Budd, Male Human [Permalink]

Personal [hide]

Description: He wears blue painted combat armor at almost all times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. His hair is blonde, silky, and of moderate length. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. As long as the job gets done he does not care how it got done.

History: Born to a poor family in the city he treasured whatever gifts he got. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Professionalism. Bonds: Attractive, Poor. Occupation: Sellsword

Voice: Sounds elderly

Attributes [hide]

Ernest Budd, Male Human Bard 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)14 (+2) 9 (-1)10 (+0)
Skills Athletics +2, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Goblin, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Guy Moreno, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light green in addition to tight pants. He carries with him a set of bows on his belt, each one with a aquamarine on the hilt. He wears a colorful flower in his silver hair. His otherwise smooth face is marked with small tiny scars.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a ruthless business man, a trait he acquired from his mother.

History: His father raised him in a mountain cabin. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Guy's homeland. Guy decided to take the middle way and become a bodyguard. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Retire the richest man in the west; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker, Entrepeneur. Bonds: Attractive, Nature, Immigrant. Occupation: Ruler

Voice: Can't modulate volume

Attributes [hide]

Guy Moreno, Male Human Rogue 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 31 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)16 (+3) 11 (+0)13 (+1)
Skills Religion +6, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Draconic, Gnome, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 60 pp. Tiger eye turquoise (11 gp). Deep green spinel (50 gp).


Social Check DCs


Wymar Huxley, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male likes to wear green tank tops with pastel pants. He is tall, broad shouldered and powerfully built. His red hair is matted, messy, and big. His fierce gray eyes like to dwell on things.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He enjoys reading and quiet.

History: Born in a small village he learned the ways of the warrior from his father. Like his father and his sister before him, after school he went straight into learning to become a Locksmith. He ran away from his former home and has been making his living as a Locksmith for the past few years.

Motivation: Further expansion of business.

Ideals: Justice, Logical, Fighting. Flaws: Ugly. Bonds: Job. Occupation: Locksmith

Voice: Soothing and warm

Attributes [hide]

Wymar Huxley, Male Human Warlock 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)9 (-1) 12 (+1)10 (+0)
Skills Animal Handling +4, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Iolite (50 gp). Obsidian (8 gp).


Social Check DCs


Randal Beckwith, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He prefers to wear white clothing when he does not wear armor, marred by beers. His small hat is riddled with cuts and holes. His eyes are amber and beady.

Personality: He is irascible and easily irritated. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Ideals: Gifted. Flaws: Ugly, Antagonistic, Mundane. Bonds: Enemies, Rich. Occupation: Gardener

Voice: Shortens vowels

Attributes [hide]

Randal Beckwith, Male Human Cleric 6
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 11 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 7 (-2)13 (+1) 11 (+0)12 (+1)
Skills Medicine +3, Stealth +5
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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