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Advanced [show]


Gomory Cason, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'5" and is a bit bulky. He is very muscular particularly in the legs. He wears pastel trousers with brown and yellow striped suspenders. He wears various colorful collared shirts. His white hair is lengthy and is close to two feet long. His face is covered beneath a completely black helmet.

Personality: He is very quiet and rarely speaks above a whisper. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Sold as a small child to a brothel owner, Gomory was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 13th year, his parents were killed by a brigands raid, leaving Gomory alone in the world. After a stint in an orphanage, he was adopted. He then took over the family business and is one of the better Tanner for hire.

Motivation: Revenge.

Flaws: Shy. Bonds: Job, Mentor, Enemies. Occupation: Tanner

Voice: German accent

Attributes [hide]

Gomory Cason, Male Human Ranger 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)15 (+2) 14 (+2)13 (+1)
Skills Arcana +4, Athletics +4
Senses Passive Perception 12
Languages Common, Terran, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp.


Social Check DCs


Tim Hornsby, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a grey armored body suit, with a simple black line shooting up and back down. He wears his hair in dreadlocks. His blue eyes peer out from beneath his wide-brimmed grey hat.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. The war was a terrible time for him, and Tim does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in a small village he learned the ways of the warrior from his mother. When Tim reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He loathes his own lifestyle.

Ideals: Opinionated, Fighting. Flaws: Depressed. Bonds: Military. Occupation: Baker

Voice: Creaky witch voice

Attributes [hide]

Tim Hornsby, Male Human Cleric 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)14 (+2) 8 (-1)16 (+3)
Skills Intimidation +5, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Aquan, Ignan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 11000 cp. 1 Masterwork Heavy steel shield.


Social Check DCs


Geoffrey Milton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears skinny pants and wears a black and grey robe with the hood down. He wears his hair in dreadlocks. His green eyes have a joyful gleam in them most of the time.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is harsh and unforgiving.

History: He was born in a small desert village. His family was turned out during the war. He and his family wandered west to less war torn lands. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and to be a shepherd again

Flaws: Antagonistic, PTSD. Bonds: Poor, Job, Nature. Occupation: Engraver

Voice: Australian accent

Attributes [hide]

Geoffrey Milton, Male Human Cleric 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)16 (+3) 16 (+3)12 (+1)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Halfling, Gnome, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Ralf Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears professional attire. With bright brown hair and a scraggly beard. His green eyes lackadaisically let the world flow into them.

Personality: He is happy with his job as a Navigator. He turns his eye from what people do, preferring to live and let live. He never wears the same outfit twice, unless he absolutely has to.

History: Ralf was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants to open a new tavern.

Ideals: Artistic. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Navigator

Voice: Hissing voice

Attributes [hide]

Ralf Cumberbatch, Male Human Barbarian 9
Medium (5'0") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 71 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)11 (+0) 11 (+0)13 (+1)
Skills Insight +3, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Kitchur, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a pastel coat. He carries with him a set of hand crossbows on his belt, each one with a aquamarine on the hilt. His long red hair is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He pushes his goals aggressively. He is also a coward if confronted.

History: Gifted from a young age, Diggory studied abroad. His druidic abilities were realized during a raid on his village. He has been saving his money to try and buy his brother's freedom.

Motivation: His spouse's relatives view him with great suspicion; and he is terrified, and will act out of fear

Ideals: Fighting, Gifted. Flaws: Ugly, Fearful. Bonds: Family. Occupation: Shoemaker

Voice: Forgets to breathe while speaking

Attributes [hide]

Diggory Kitchur, Male Human Rogue 6
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 39 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 16 (+3)13 (+1) 12 (+1)9 (-1)
Skills Performance +2, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1

Possessions: 200 gp.


Social Check DCs

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