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NPC Generator

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Advanced [show]


Lance Huxley, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. His attire stands in sharp contrast to his scythe, which is beautifully polished and possesses an ornate carving of a rose on it. His white hair is braided into rings. He has a tattooed face.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He does not trust anyone and sleeps with one eye open.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hasn't been sleeping well lately.

Motivation: He is currently in port desperately looking for someone to get him out; and to get a good night's sleep

Flaws: Insomniac. Bonds: Attractive, Slave, Immigrant. Occupation: Jeweler

Voice: Laughs frequently while speaking

Attributes [hide]

Lance Huxley, Male Human Sorcerer 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)12 (+1) 11 (+0)9 (-1)
Skills Acrobatics +2, Insight +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 200 gp.


Social Check DCs


Trym Colton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. He keeps his white hair in a flapper bob. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Trym wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... Trym is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Trym lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Disciplined. Flaws: Ugly, Insomniac. Bonds: Poor, Family. Occupation: Brewer

Voice: Speaks with squeezed throat

Attributes [hide]

Trym Colton, Male Human Ranger 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 23 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 6 (-2)10 (+0) 12 (+1)12 (+1)
Skills Athletics +2, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Reynard Everly, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears professional attire. His golden hair is braided into rings. His eyes, though not visible through his cowl, are amber.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is used to getting what he wants. In part because he is a meticulous planner.

History: Reynard was born in the west. At a young age he loved to build and create. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants to meet his childhood hero.

Ideals: Professionalism, Persistence, Logical. Flaws: Shy. Bonds: Attractive. Occupation: Carpenter

Voice: Jamaican accent

Attributes [hide]

Reynard Everly, Male Human Bard 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)17 (+3) 15 (+2)11 (+0)
Skills Athletics +2, Intimidation +2
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Draconic
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 300 gp.


Social Check DCs


Gunter Melancon, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is physically well-built. His long white hair is drawn into a two foot long braid. His eyes are brown and beady.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a logical person and will generally grow upset if things defy logic and science.

History: Gunter was born in the south. At a young age he loved to build and create. A freak accident while working with his Fisher father left him crippled. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Logical, Persistence. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Bounty Hunter

Voice: Creaky witch voice

Attributes [hide]

Gunter Melancon, Male Human Commoner 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)13 (+1) 12 (+1)11 (+0)
Skills Athletics +2, Nature +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3

Possessions: 500 gp.


Social Check DCs


Henry Bradford, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries a battered spear and tarnished sickle as well. He has no hair. His eyes are brown.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He works hard and plays hard.

History: From birth he was tutored by a cruel and relentless mentor. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better kind of golem.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Fighting, Justice. Flaws: Ugly, Hedonist. Bonds: Mentor, Adventurer. Occupation: Mortician

Voice: Indian accent

Attributes [hide]

Henry Bradford, Male Human Wizard 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)13 (+1) 11 (+0)12 (+1)
Skills Intimidation +3, Medicine +2
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp.


Social Check DCs

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