Hunter Paxton, Male Human [Permalink]
Personal [hide]
Description: He wears just a white suit. His tied-back hair is brown. He wears large thick round spectacles.
Personality: He has a massive crush on the younger sibling of the Stableman who has hired him part-time. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Hunter lived on a farm with his father, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Wants his loneliness to end.
Ideals: Logical. Bonds: Has a crush, Family. Occupation: Stableman
Voice: Hollow voice
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 36 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
Possessions: 400 gp.
Kody Darby, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He typically wears violet cloth garments or leather armor. His hair is always cut to a buzz. He has several tiny sapphire earrings on each ear.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born in a small island village. He struck it rich when he found rare goods in large quantities. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the west.
Ideals: Optimist, Entrepeneur. Bonds: Rich, Nature. Occupation: Mason
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 24 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 16 (+3) | 7 (-2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Half-Plate.
Alexandre Astley, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Fortune-teller uniform. His skin is fair and his fingers are delicate and long. His brown hair is heavily combed to the left. His eyes are a pleasant violet.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was raised in a mountains tribe. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He has drifted from career to career and currently works as a Fortune-teller.
Motivation: Wants to open a new tavern; and balancing his hectic life and new fortune-teller responsibilities is difficult
Ideals: Gifted. Flaws: Antagonistic, Hedonist. Bonds: Job, Nature. Occupation: Fortune-teller
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 15 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 7 (-2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 600 gp. Fire opal pendant on a fine gold chain (1100 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp).
Diggory Tinley, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man is generally well dressed albeit a few years behind the times and is in decent physical shape. He has done his best to style his golden hair to look like a famous performer. His eyes are violet and he is always smoking a pipe.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: A powerful wizard made him what he is. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He is searching for what he claims is his rightful reward.
Motivation: Obtaining odd cultural Human artifacts is his passion; and many goblins want him driven away
Flaws: Impulsive. Bonds: Attractive, Enemies, Mentor, Adventurer. Occupation: Performer
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 15 (+2) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 1900 sp. 3 Smokesticks.
Don Huckabee, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortbow, but if one is not available he will default to his ceremonial dagger, and his gloved hand is found clutching a ceremonial dagger. His hair is always cut to a buzz. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born several months after his mother was called into army service. Through the years after Don was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Don's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants nothing more than to rejoin the army; and he feels threatened by others
Flaws: Antagonistic, Fearful. Bonds: Military. Occupation: Fletcher
Voice: Shortens vowels
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 26 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 13 (+1) | 11 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 400 gp.
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