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NPC Generator

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Advanced [show]


Nicholas Law, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. His long black hair is drawn into a two foot long braid. His fierce hazel eyes like to dwell on things.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Flattery will make him almost putty in your hands.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When money was particularly tight he was walking through alleys when he overheard a Architect hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Doesn't want to be a Architect and was forced into it by his family; and an old rival family wants him found

Flaws: Antagonistic, Selfish. Bonds: Poor, Military, Family. Occupation: Architect

Voice: Aggressive tone

Attributes [hide]

Nicholas Law, Male Human Monk 7
Medium (5'6") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 59 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)10 (+0) 15 (+2)11 (+0)
Skills Deception +3, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 900 gp.


Social Check DCs


Adam Richie, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is dressed in earthy colors with a green and blue handkerchief worn on his left side. He has a small bristly mustache and wavy white hair. He has gray eyes and a green hat with a blue feather.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Adam hails from a village terrorized by illithids. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He has dedicated himself to building a better village for his children.

Motivation: He wants revenge against illithids; and retire the richest man in the west

Ideals: Entrepeneur. Bonds: Family, Enemies, Adventurer. Occupation: Brewer

Voice: Jamaican accent

Attributes [hide]

Adam Richie, Male Human Adept 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)12 (+1) 13 (+1)11 (+0)
Skills Insight +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 6000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Chad Beitz, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he very much looks the part of a Weaver. He sports a flattop hair cut. He has gleaming, smiling green eyes.

Personality: He acts crazy and hedonistic. Flattery will make him almost putty in your hands.

History: Born to a pair of adventurers, Chad grew up listening to his mother's many stories. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has drifted from career to career and currently works as a Weaver.

Motivation: He's repulsed by the PC.

Flaws: Hedonist, Selfish, Antagonistic. Bonds: Job, Adventurer. Occupation: Weaver

Voice: Old thin voice

Attributes [hide]

Chad Beitz, Male Human Paladin 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)12 (+1) 12 (+1)14 (+2)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 gp.


Social Check DCs


Conrad Hadley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red hair is kept up in a ponytail inside a top hat. His eyes are brown and catlike.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Conrad is combative with any and all who dare try his patience in the slightest.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Conrad fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the south

Ideals: Fighting, Athletic, Justice, Entrepeneur. Flaws: Ugly. Occupation: Mason

Voice: Sounds elderly

Attributes [hide]

Conrad Hadley, Male Human Sorcerer 8
Medium (5'6") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 22 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)7 (-2) 10 (+0)12 (+1)
Skills Animal Handling +3, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 gp. Lapis lazuli (9 gp). Rich purple corundum (800 gp). Onyx (30 gp). Red-brown spinel (110 gp). Aquamarine (400 gp). Golden yellow topaz (400 gp).


Social Check DCs


Percival Ainsley, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He carries with him a set of swords on his belt, each one with a ruby on the hilt. His black hair is knotted and matted. His violet eyes lackadaisically let the world flow into them.

Personality: He is calm most of the time but flees social interaction. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was granted martial powers by his dying brother.

Motivation: To find somewhere to settle down; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist, Gifted. Flaws: Shy, Mundane. Occupation: Sailor

Voice: Speaks with squeezed throat

Attributes [hide]

Percival Ainsley, Male Human Rogue 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 26 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 13 (+1)14 (+2) 12 (+1)18 (+4)
Skills Intimidation +7, Religion +5
Senses Passive Perception 11
Languages Common, Infernal, Goblin
Attacks Melee +0 / 2d6-3, Ranged +2 / 2d6-1, Grapple -1

Possessions: 2000 sp. A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). A roughly beaten golden orb (130 gp).


Social Check DCs

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