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Jocelyn Shirley, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a blue coat. His attire stands in sharp contrast to his monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a clover on it. He sports a long auburn beard, and similarly colored long hair. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: Stoic and calm, he prefers to meditate than take action. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: A powerful wizard made him what he is. Jocelyn abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and he is compelled to act according to his religious beliefs

Ideals: Disciplined. Flaws: Ugly. Bonds: Religious, Mentor, Adventurer. Occupation: Slave Trader

Voice: French accent

Attributes [hide]

Jocelyn Shirley, Male Human Rogue 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 10 (+0)9 (-1) 13 (+1)14 (+2)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Lance Spalding, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a lot of dark rich colors, with gold accents. He is an epitome of beauty. He has a very tight haircut. His half smiles and brown eyes are beguiling and draw you in.

Personality: Aggressive, abrasive, and angry, Lance embodies much of what other species detest in the Humans. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a pair of adventurers, Lance grew up listening to his mother's many stories. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered orcs who tried to eat his hand. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's repulsed by the PC; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Flaws: Antagonistic. Bonds: Attractive, Enemies, Adventurer. Occupation: Shipwright

Voice: Sounds elderly

Attributes [hide]

Lance Spalding, Male Human Monk 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)15 (+2) 7 (-2)7 (-2)
Skills Athletics +1, Stealth +1
Senses Passive Perception 8
Languages Common, Dwarven, Goblin
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Arnold Shelly, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is white and very short. He is baby faced.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Arnold lived on a farm with his father, near the main road leading to a nearby town. He went to a religious school and was inspired by the priests there in charitable deeds. By chance he met his sister recently and the two have been together since.

Motivation: He's repulsed by the PC; and doesn't want to be a knight and was forced into it by his family

Ideals: Passionate. Flaws: Fearful, Antagonistic. Bonds: Immigrant, Family, Religious. Occupation: Knight

Voice: French accent

Attributes [hide]

Arnold Shelly, Male Human Sorcerer 7
Medium (5'11") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 22 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)5 (-3) 18 (+4)13 (+1)
Skills Insight +7, Investigation +0
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Kinsley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a simple burlap shirt and baggy pants. He conceals his kukri with his veritable burlap sack of a shirt. His white hair has been sun bleached extensively. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Guy grew up listening to his mother's many stories. Guy abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk.

Ideals: Athletic. Flaws: Insomniac, Shy. Bonds: Has a crush, Adventurer. Occupation: Shepherd

Voice: Speaks like tongue is numb

Attributes [hide]

Guy Kinsley, Male Human Warrior 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 16 (+3)13 (+1) 10 (+0)12 (+1)
Skills Intimidation +3, Perception +2
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2

Possessions: 31000 sp.


Social Check DCs


Geoffrey Blakeley, Male Human [Permalink]

Personal [hide]

Description: This man wears a green coat over a tan low-cut shirt, and a deerstalker hat upon his head. He is muscular with a powerful set of arms. His hair is brown and curly. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does not believe in violence as a means to an end. He is a dedicated Detective but believes his peers are too gung-ho.

History: His father raised him in a mountain cabin. His mother was a mechanic, and taught him how to fix just about anything. He's since become an addict/alcoholic.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Pacifist, Persistence. Flaws: Addict. Bonds: Job, Nature. Occupation: Detective

Voice: Hollow voice

Attributes [hide]

Geoffrey Blakeley, Male Human Warrior 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)9 (-1) 10 (+0)13 (+1)
Skills Athletics +1, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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