Drogo Hackney, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears tight fighting clothing, which leaves very little to the imagination. He is an epitome of beauty. He has styled his brown hair well, parting it to the left. He has a tattooed face.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is used to getting what he wants. In part because he is a meticulous planner.
History: Drogo was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Drogo's homeland. Drogo decided to take the middle way and become a bodyguard. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drogo fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is wracked by social anxiety
Ideals: Fighting, Professionalism. Bonds: Attractive, Poor, Immigrant. Occupation: Marshal
Voice: Switch between two voices
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 5 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 7 (-2) | 16 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Orc, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Theobald Brandon, Male Human [Permalink]
Personal [hide]
Description: This malnourished man is well dressed, but even with his fine clothing he looks run-down. He is bald on top and has large auburn tufts of hair around his ears. His eyes, though not visible through his cowl, are hazel.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born at the edge of vast island. Over the years he perfected his riding and shooting skills. Since then, he has sought to make the best of life.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has passion for adventuring and risk
Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Spice Merchant
Voice: Spanish accent
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Infernal, Giant
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 35000 sp.
Geoffrey Ryley, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears dark leathers with embroidery. He has wavy silver hair. His thin eyebrows rest above his beady blue eyes.
Personality: Calm and collected, he is a well trained Bather. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bather. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He wants to meet his childhood hero; and balancing his hectic life and new bather responsibilities is difficult
Ideals: Entrepeneur. Flaws: Ugly, Disease. Bonds: Job, Adventurer. Occupation: Bather
Voice: Can't modulate volume
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 33 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 200 gp. Solid gold idol (900 gp). Old masterpiece painting (500 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp).
Roland Snape, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His auburn hair is singed and shortened. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Roland was born the youngest of three triplets. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has drifted from career to career and currently works as a Gardener.
Motivation: He loathes his own lifestyle; and wants to open a new tavern
Ideals: Impeccable. Flaws: Ugly, Forgetful, Depressed. Bonds: Job, Family. Occupation: Gardener
Voice: Irish accent
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 5 (-3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Justin Stanton, Male Human [Permalink]
Personal [hide]
Description: He wears a white shirt with thin blue vertical stripes and black pants. He is portly but not overly obese. His chestnut hair is styled in orderly dreadlocks. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He is business-like. He takes instructions and follows them to the letter. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His homeland was ravaged by war and he spent much of his life rebuilding it. He's also a talented Stableman, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult; and he is unsatisfied with his job
Ideals: Professionalism. Flaws: Ugly, PTSD. Bonds: Rich, Job. Occupation: Locksmith
Voice: Old Prospector
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 25 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!
