Gimûb Ashley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a black coat over a blue low-cut shirt, and a small hat upon his head. He is physically well-built. His black hair is lengthy and is close to two feet long. His eyes are brown and he is always smoking a pipe.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a ruthless business man, a trait he acquired from his mother.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Assassin arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gimûb fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to have a good time and be beloved; and retire the richest man in the west
Ideals: Entrepeneur, Fighting, Optimist. Flaws: Cynical. Bonds: Rich. Occupation: Assassin
Voice: Shortens vowels
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Good (CR 7)
Armor Class 10
Hit Points 39 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 11 (+0) | 12 (+1) | 14 (+2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Orc, Celestial, Infernal
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.
Direcris Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears brown painted combat armor at almost all times. He wears his rusty crest up. His gold eyes dart from person to person.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. He misses his home and complains about the freezing weather, even in summer.
History: He was born to loving parents in a slum to the north. In his 15th year, his parents were killed by a brigands raid, leaving Direcris alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by brigands. Direcris was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: Doesn't want to be a Blacksmith and was forced into it by his family; and wants to raise his children well
Bonds: Enemies, Immigrant, Poor, Family. Occupation: Blacksmith
Voice: Scratchy, weak
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 49 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 16 (+3) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Druidic, Abyssal
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
Possessions: 600 gp.
Curran Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is dressed in earthy colors with a pastel and brown handkerchief worn on his right side. He keeps his long brown hair kept up in a rat tail. He wears round tiny glasses practically rammed into his face.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born on a small isolated farm. He made a point of taking high paying jobs and getting most of it up front. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's looking for his big break; and to share knowledge with the world
Ideals: Joker, Logical. Bonds: Attractive, Nature, Adventurer. Occupation: Tailor
Voice: Sore throat, cough
Attributes [hide]
Small (3'3") Halfling, Lawful Neutral (CR 9)
Armor Class 14
Hit Points 62 (9d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 17 (+3) | 15 (+2) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Sylvan, Draconic
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 4 |
Possessions: Star rose quartz (60 gp). 1 Minor magic item.
Gormogord Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a fine chain shirt which he covers with tan colored cloaks and clothing. His hair is silver and curly. His brown eyes are passionate and lively.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He never wears the same outfit twice, unless he absolutely has to.
History: He was raised in a white middle class family as the only child. His first spouse was a Map Maker, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.
Motivation: He loathes his own lifestyle; and to unite with his sister
Ideals: Optimist, Artistic. Flaws: Mundane, Depressed. Bonds: Family. Occupation: Gardener
Voice: Draws out vowels
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 20 (3d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 14 (+2) | 14 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Halfling, Giant, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: Moonstone (50 gp). Brown-green garnet (80 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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