Glim Nackle, Male Gnome [Permalink]
Personal [hide]
Description: 3'8" and muscular, this southern man wears a fine chain shirt which he covers with brown colored cloaks and clothing. He wears his golden hair down. He wears a mask on his face.
Personality: He dislikes all the random violence that takes place in the south. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: When he was but 4 years old his parents immigrated from the south. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He feels that his past leaves him morally obligated to help; and a rival would like him out of the picture
Ideals: Athletic, Pacifist. Flaws: Insane. Bonds: Criminal record, Immigrant. Occupation: Laborer
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 9)
Armor Class 15
Hit Points 71 (9d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 18 (+4) | 15 (+2) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Gnoll, Goblin
Attacks Melee +2 / 3d4-1, Ranged +7 / 3d4+4, Grapple +5
Possessions: 900 gp. Golden circlet with four aquamarines (3000 gp).
Rûg Alton, Male Half-Orc [Permalink]
Personal [hide]
Description: He prefers to wear yellow pants and tee shirts, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'9" when asserting himself. He has a small bristly mustache and wavy black hair. His thin eyebrows rest above his beady hazel eyes.
Personality: He loves telling others what to do and how they should feel about things. He is a ruthless business man, a trait he acquired from his mother.
History: His parents moved while he was still in utero so he is the first generation to be born here. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Fortune-teller they were divorced and he won custody of their son. He worked as a Farmer, and he later adopted a second son.
Motivation: Doesn't want to be a Farmer and was forced into it by his family; and regain custody of his son
Ideals: Opinionated, Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Family. Occupation: Farmer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'9") Half-Orc, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 23 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Ignan, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 1 |
Possessions: 400 gp. Freshwater pearl (16 gp). Obsidian (16 gp).
Mûglûk Huckabee, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears tattered old clothes. He has a small bristly mustache and wavy chestnut hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born to a pair of adventurers, Mûglûk grew up listening to his mother's many stories. He dropped out of school before completing his studies. He has dedicated himself to building a better kind of golem.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Philantrophist, Gifted, Logical. Flaws: Ugly. Bonds: Adventurer. Occupation: Dyer
Voice: Sounds elderly
Attributes [hide]
Medium (6'8") Half-Orc, Neutral Good (CR 11)
Armor Class 11
Hit Points 92 (11d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 20 (+5) | 13 (+1) | 16 (+3) | 9 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Orc
Attacks Melee +9 / 3d8+5, Ranged +5 / 3d8+1, Grapple +3
Possessions: 1800 gp. Tourmaline (70 gp). Brown-green garnet (70 gp). Star rose quartz (50 gp). Obsidian (4 gp). Jasper (50 gp). Chrysoprase (50 gp). Amethyst (70 gp). Aquamarine (1500 gp). Amethyst (70 gp).
Oren TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: The light-skinned man stands 3'1" and is dressed in a clean green cloak covering his clean studded leather. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His ears are large.
Personality: He can speak with the recently deceased. Oren enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Slave Trader arts, while his father instructed him in etiquette, music and courtly manner. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has passion for adventuring and risk; and he's looking for his big break
Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Rich, Adventurer. Occupation: Slave Trader
Voice: Whispers
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 44 (6d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 10 (+0) | 16 (+3) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 100 gp.
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