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NPC Generator

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Advanced [show]


Don Stansfield, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft pastel waves gently in the breeze. His hair is cut close to his head. He tend to wears goggles to shield his eyes.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: His parents moved while he was still in utero so he is the first generation to be born here. When Don reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is a bit of a kleptomaniac; and he has decided he is irredeemable

Bonds: Rich, Criminal record, Enemies, Immigrant, Military. Occupation: Sculptor

Voice: Strong lisp

Attributes [hide]

Don Stansfield, Male Human Expert 1
Medium (5'5") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)16 (+3) 14 (+2)17 (+3)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Orc, Terran, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 160 gp.


Social Check DCs


Adelard Xistsrith, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a robe, a symbol of magic around his neck, and a greatsword on his belt. His hair is silver and curly. He tend to wears goggles to shield his eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has all his life been fascinated with singing.

History: He was born several months after his mother was called into army service. He has chosen to use the inheritance that was left to him frivolously. He used his abilities to travel the world and help people.

Motivation: He is greedy.

Ideals: Fighting, Philantrophist, Artistic. Bonds: Military, Rich. Occupation: Fletcher

Voice: Deep voice with rolling R's

Attributes [hide]

Adelard Xistsrith, Male Half-Elf Aristocrat 2
Medium (4'10") Half-Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)15 (+2) 16 (+3)18 (+4)
Skills Arcana +4, Deception +6
Senses Passive Perception 13
Languages Common, Elven, Goblin, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 120 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Henry Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing the road beaten gear of a warrior. His silver hair is braided into rings. His hazel eyes are passionate and lively.

Personality: Eccentric and domineering, Henry will drive conversation. He is a font of random trivia from the lore and stories he has discovered

History: He was born in a small island village. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Fighting, Extrovert, Logical. Flaws: Racist. Bonds: Attractive, Nature. Occupation: Sailor

Voice: Thin and wheezing

Attributes [hide]

Henry Ilphelkiir, Male Half-Elf Commoner 5
Medium (5'7") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)11 (+0) 12 (+1)14 (+2)
Skills Athletics +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5

Possessions: 100 gp.


Social Check DCs


Gerbo Murnig, Male Gnome [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is well dressed, but even with his fine clothing he looks run-down. His blonde hair and beard is wavy and long. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Animals are drawn to him, and he is able to talk to them.

History: He was born on a small isolated farm. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to protect his home

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Nature, Guardian. Occupation: Bounty Hunter

Voice: Hissing voice

Attributes [hide]

Gerbo Murnig, Male Gnome Warrior 14
Small (3'5") Gnome, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 154 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 19 (+4)15 (+2) 10 (+0)16 (+3)
Skills Performance +8, Persuasion +8
Senses Passive Perception 10
Languages Common, Gnome, Elven, Goblin
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1

Possessions: 1000 gp. Carved bone or ivory statuette (20 gp). A silver and pearl hairclip (20 gp). Jeweled gold crown (6000 gp). A pair of silk slippers encrusted with tiny pearls. (170 gp). Jeweled gold crown (6000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Golden circlet with four aquamarines (2000 gp). Jeweled anklet (3000 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). 1 Medium magic item.


Social Check DCs

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