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NPC Generator

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Advanced [show]


Cockaby Munggen, Male Gnome [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He very much looks the part of a Ploughman. His hair is red and curly. His brown eyes are passionate and lively.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has all his life been fascinated with poetry.

History: Sold as a small child to a necromancer, Cockaby was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an apprentice working in his mother's forge. He has never given up on his poetry dream.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Artistic. Bonds: Job, Poor, Attractive, Mentor. Occupation: Ploughman

Voice: Timid voice

Attributes [hide]

Cockaby Munggen, Male Gnome Rogue 3
Small (3'8") Gnome, Chaotic Good (CR 3)
Armor Class 14
Hit Points 30 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 18 (+4)9 (-1) 17 (+3)15 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Alex Woods, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His red hair and beard is wavy and long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: This man loves music and to teach people music more than just about anything. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: To settle down with his crush.

Ideals: Artistic. Bonds: Attractive, Has a crush, Adventurer. Occupation: Tailor

Voice: Loud with bravado

Attributes [hide]

Alex Woods, Male Human Paladin 8
Medium (6'0") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 48 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)19 (+4) 13 (+1)10 (+0)
Skills Performance +3, Religion +7
Senses Passive Perception 11
Languages Common, Orc, Elven, Gnome, Druidic
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 900 gp.


Social Check DCs


Mormog Tickle, Male Half-Orc [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His white hair is matted, messy, and big. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He speaks before he thinks and is too direct. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a Dilettante, his father struggled to pay the bills. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To prove his worth to the world; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane, Impulsive, Shy. Bonds: Poor. Occupation: Ploughman

Voice: Complex vocabulary, royal

Attributes [hide]

Mormog Tickle, Male Half-Orc Adept 2
Medium (6'2") Half-Orc, Neutral Good (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)7 (-2) 12 (+1)7 (-2)
Skills Animal Handling +3, Athletics +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 1 Half-Plate.


Social Check DCs


John Blankley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears an entirely black suit with tan socks and a vest with buckled shoes. His hair, while still mostly white, has prominent grey streaks. He wears large thick round spectacles.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He got into the Ploughman business at a young age. A gifted student he started as a Crown-heir, but he got bored and became a Ploughman. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: A strong sense of loyalty to Human people; and he is unsatisfied with his job

Ideals: Persistence. Flaws: Shy, Racist. Bonds: Family, Job. Occupation: Ploughman

Voice: pre-pubescent

Attributes [hide]

John Blankley, Male Human Paladin 1
Medium (6'6") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)14 (+2) 15 (+2)18 (+4)
Skills Insight +4, Investigation +4
Senses Passive Perception 12
Languages Common, Orc, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 40 pp.


Social Check DCs

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