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NPC Generator

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Advanced [show]


Lewis Denholm, Male Human [Permalink]

Personal [hide]

Description: He wears brown painted combat armor at almost all times. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He has gleaming, smiling hazel eyes.

Personality: He can speak with the recently deceased. He never wears the same outfit twice, unless he absolutely has to.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Like his mother and his sister before him, after school he went straight into learning to become a Bookbinder. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Balancing his hectic life and new Bookbinder responsibilities is difficult.

Ideals: Gifted, Artistic. Bonds: Job, Adventurer. Occupation: Bookbinder

Voice: Cold and demanding tone

Attributes [hide]

Lewis Denholm, Male Human Aristocrat 11
Medium (5'4") Human, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 108 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 18 (+4)13 (+1) 16 (+3)16 (+3)
Skills Arcana +5, Religion +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +8 / 3d8+4, Ranged +6 / 3d8+2, Grapple +4

Possessions: Lapis lazuli (9 gp). Peridot (40 gp). Rich purple corundum (1000 gp). Star rose quartz (40 gp). Zircon (40 gp). Blue star sapphire (1000 gp). Violet garnet (900 gp). Citrine (40 gp). Jade (160 gp). Aquamarine (900 gp). 1 Minor magic item.


Social Check DCs


Robert Altham, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing colorful clothing, dressed as a Fisher. His feathered hat is riddled with cuts and holes. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is very quiet and rarely speaks above a whisper. Animals are drawn to him, and he is able to talk to them.

History: He was born several months after his father was called into army service. Cursed with vampirism at a very young age, Robert has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day

Ideals: Gifted. Flaws: Ugly, Shy, Disease. Bonds: Military, Criminal record. Occupation: Fisher

Voice: Irish accent

Attributes [hide]

Robert Altham, Male Human Cleric 1
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)13 (+1) 12 (+1)14 (+2)
Skills Animal Handling +3, Stealth +5
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 40 pp. Silver pearl (120 gp).


Social Check DCs


Erdan Othronus, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a worn and beaten armor. He has shaved his head bald. His gray eyes lackadaisically let the world flow into them.

Personality: He has always had a great fascination with Half-Elven culture. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bricklayer arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. By chance he met his sister recently and the two have been together since.

Motivation: He is terrified, and will act out of fear; and half-elven compassion

Ideals: Entrepeneur. Flaws: Racist, Fearful. Bonds: Rich, Family. Occupation: Bricklayer

Voice: Pronounces O like U

Attributes [hide]

Erdan Othronus, Male Half-Elf Bard 4
Medium (4'10") Half-Elf, Chaotic Good (CR 4)
Armor Class 10
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)11 (+0) 16 (+3)9 (-1)
Skills Arcana +2, History +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 16000 sp. 1 Masterwork studded leather. 1 Masterwork studded leather. 1 Masterwork studded leather.


Social Check DCs


Aramil Aloro, Male Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a red armored body suit, with a simple white line shooting up and back down. With bright red hair and a scraggly beard. His brown eyes dart from person to person.

Personality: Always inclined to offer people food he seems plenty friendly. He is skeptical of what others tell him and is slow to trust.

History: Sold as a small child to a necromancer, Aramil was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From his teen years he was always beautiful and desirable, so people have always doted on him. He now spends his time doing works of charity.

Motivation: To clean up the streets; and meet up once more with his childhood friend

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Mentor. Occupation: Healer

Voice: Timid voice

Attributes [hide]

Aramil Aloro, Male Elf Aristocrat 3
Medium (4'8") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 7 (-2)12 (+1) 16 (+3)17 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Elven, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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