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NPC Generator

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Advanced [show]


Percival Rodney, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears tight fighting clothing, which leaves very little to the imagination. He is tall, broad shouldered and powerfully built. His hair is long and blonde with streaks of auburn, and is pulled back with small yellow clips. His beard is auburn, braided, and well cared for. His eyes are green and beady.

Personality: This man loves painting and to teach people painting more than just about anything. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He has had some formal painting training, and achieved minor success. He has drifted from career to career and currently works as a Merchant.

Motivation: Sabotage a competitor; and to be a healer again

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Job, Religious. Occupation: Merchant

Voice: Nasally tone

Attributes [hide]

Percival Rodney, Male Human Paladin 5
Medium (5'8") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)14 (+2) 9 (-1)17 (+3)
Skills Intimidation +6, Stealth +4
Senses Passive Perception 9
Languages Common, Terran, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


William Denholm, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in earthy colors with a blue and violet handkerchief worn on his right side. His auburn hair is lengthy and is close to two feet long. His otherwise smooth face is marked with small tiny scars.

Personality: Prone to second guessing himself, he comes off as nervous. He is obsessed with his god.

History: He was born in the east, but his parents moved at a very young age to the west. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Many giants want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Athletic. Flaws: Shy, Insane. Bonds: Religious, Immigrant, Enemies. Occupation: Spy

Voice: growls and snarls, animalistic

Attributes [hide]

William Denholm, Male Human Paladin 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)9 (-1) 17 (+3)12 (+1)
Skills Athletics +3, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ralf Copeland, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean blue cloak covering his clean studded leather. He carries a battered warhammer and tarnished dagger as well. He has styled his chestnut hair well, parting it to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is able to fit into much smaller and tighter spaces than normal.

History: He was raised in a white middle class family as the only child. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Fighting, Impeccable, Gifted. Flaws: Mundane. Bonds: Family. Occupation: Banker

Voice: Farmer accent

Attributes [hide]

Ralf Copeland, Male Human Paladin 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)15 (+2) 12 (+1)7 (-2)
Skills History +5, Survival +4
Senses Passive Perception 11
Languages Common, Goblin, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp. Chalcedony (50 gp). Black pearl (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Heiser, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He wears rags and sports a simple walking cane. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are amber.

Personality: He speaks before he thinks and is too direct. He plays an instrument quite well.

History: Born in the east to a Cartwright, Anselm learned a great deal about his mother's area of expertise. His parents enrolled him in a Paladin school at a young age so that he could practice his divine talents. He ran away from his former home and has been making his living as a Cartwright for the past few years.

Motivation: To be a Interpreter again; and he wants to get laid

Ideals: Artistic, Gifted. Flaws: Impulsive. Bonds: Poor, Job, Has a crush. Occupation: Cartwright

Voice: Soft and melodious

Attributes [hide]

Anselm Heiser, Male Human Paladin 5
Medium (5'5") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)13 (+1) 15 (+2)12 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 3000 sp.


Social Check DCs

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