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NPC Generator

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Lvl.
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Advanced [show]


Dean Clayton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears black leather gloves, a black jacket, and tight pants. His hair is brown and very short. He wears crescent spectacles with a black brim.

Personality: He dislikes all the random violence that takes place in the west. He has a small toy that he constantly fidgets with.

History: Born to a Sculptor, his mother struggled to pay the bills. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to work out more often.

Ideals: Athletic, Pacifist. Flaws: Addict, PTSD. Bonds: Poor. Occupation: Mason

Voice: Speaks with squeezed throat

Attributes [hide]

Dean Clayton, Male Human Paladin 5
Medium (6'0") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)14 (+2) 10 (+0)13 (+1)
Skills Medicine +3, Nature +5
Senses Passive Perception 10
Languages Common, Druidic, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 800 gp. Lapis lazuli (10 gp). Rose (50 gp). Peridot (50 gp). Red-brown spinel (50 gp).


Social Check DCs


Alice Marston, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a white coat over a black low-cut shirt, and a broad hat upon her head. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. She is very pretty but has cold, dead eyes.

Personality: Her tongue was cut out and she uses sign language. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. Alice was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Alice decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She used her abilities to trick people and travel the world for free.

Motivation: She has decided she is irredeemable.

Ideals: Fighting, Artistic. Flaws: Disease. Bonds: Attractive, Criminal record. Occupation: Bricklayer

Voice: Uses lots of figures of speech

Attributes [hide]

Alice Marston, Female Human Paladin 5
Medium (4'10") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)11 (+0) 14 (+2)11 (+0)
Skills Medicine +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 30 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Graeme, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He tends to wear a large grey jacket. His chestnut hair is greasy and uncared for. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He misses his home and complains about the freezing weather, even in summer.

History: His parents moved while he was still in utero so he is the first generation to be born here. He struck it rich when he found rare goods in large quantities. He now travels the world, in search of power and loot.

Motivation: Retire the richest man in the west; and to reunite with his old friends

Ideals: Artistic, Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Rich, Adventurer. Occupation: Soapmaker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Trym Graeme, Male Human Paladin 5
Medium (5'5") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)18 (+4) 12 (+1)9 (-1)
Skills Acrobatics +3, Perception +4
Senses Passive Perception 14
Languages Common, Goblin, Elven, Undercommon, Draconic
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp. Banded agate (8 gp). Star rose quartz (80 gp). Jet (80 gp). Golden yellow topaz (600 gp). 1 Everburning torch. 3 Tanglefoot bags. 1 Everburning torch.


Social Check DCs


Susannah Bradford, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and is typically in her Sculptor uniform. Her black hair is styled in orderly dreadlocks. Her face is scarred and worn.

Personality: Susannah is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was born in the north. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Sculptor work with an outfit from a few towns over. Sculptor work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has worked as a Sculptor like her father before her.

Motivation: Expand her business.

Ideals: Extrovert, Optimist. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Sculptor

Voice: Hard of hearing, loud

Attributes [hide]

Susannah Bradford, Female Human Paladin 5
Medium (5'0") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)15 (+2) 9 (-1)9 (-1)
Skills History +5, Insight +2
Senses Passive Perception 9
Languages Common, Infernal, Halfling
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 30000 cp. White pearl (140 gp). Violet garnet (300 gp). Aquamarine (300 gp).


Social Check DCs

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