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NPC Generator

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Advanced [show]


Hadwisa Tenley, Female Human [Permalink]

Personal [hide]

Description: This woman does not wear sleeves and tends to eschew shirts when she can avoid it. She has a penchant for wearing a ring with an oversized ruby on her left hand. Sporting a blonde mohawk this woman's hair draws a lot of attention. Her eyes are blue and she is always smoking a pipe.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born blind and as such lacked many opportunities for work. Hadwisa was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Hadwisa decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She used her abilities to trick people and travel the world for free.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Impeccable, Logical. Flaws: Disease. Bonds: Rich, Criminal record. Occupation: Bowyer

Voice: High pitched, excited

Attributes [hide]

Hadwisa Tenley, Female Human Paladin 5
Medium (4'8") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)15 (+2) 16 (+3)13 (+1)
Skills Arcana +5, Nature +5
Senses Passive Perception 13
Languages Common, Giant, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 4000 sp.


Social Check DCs


Ermina Kensley, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She very much looks the part of a Sailor. Her moppish golden hair is in a traditional bowl cut. Her half smiles and gray eyes are beguiling and draw you in.

Personality: She dislikes all the random violence that takes place in the south. She does not believe in violence as a means to an end. She is a dedicated Sailor but believes her peers are too gung-ho.

History: Her father raised her in a mountain cabin. Like her mother and her sister before her, after school she went straight into learning to become a Sailor. She bought a quarterstaff and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is unsatisfied with her job.

Ideals: Pacifist. Bonds: Job, Attractive, Nature, Enemies. Occupation: Sailor

Voice: Dark and ominous

Attributes [hide]

Ermina Kensley, Female Human Paladin 5
Medium (4'10") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 6 (-2)16 (+3) 18 (+4)16 (+3)
Skills Athletics +4, History +6
Senses Passive Perception 14
Languages Common, Celestial, Gnome, Infernal
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 700 gp. Black velvet mask with numerous citrines (130 gp). 1 Half-Plate. 1 Masterwork Light wooden shield. 1 Breastplate.


Social Check DCs


Ida Payton, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She typically wears a sleeveless long coat of deep pastel leather and dull green iron scale mail. She has wavy black hair. She wears round tiny glasses practically rammed into her face.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She uses divination through singing.

History: Born in the south her family was never financially stable. Her divine abilities were realized during a raid on her village. She was granted divine powers by her dying sister.

Motivation: To find somewhere to settle down.

Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Poor, Immigrant. Occupation: Assassin

Voice: Tuts and clicks tongue

Attributes [hide]

Ida Payton, Female Human Paladin 5
Medium (4'8") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 7 (-2)17 (+3) 13 (+1)15 (+2)
Skills Perception +4, Performance +5
Senses Passive Perception 15
Languages Common, Dwarven, Terran, Ignan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp. 1 Magnifying glass.


Social Check DCs


Richard Cotton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears brown leather gloves, a brown jacket, and tight pants. His long brown hair reaches down to his waist. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is able to make almost anything out of random pieces of junk.

History: Born in the south to a Dyer, Richard learned a great deal about his father's area of expertise. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He seems to be bored by most things; and to be a ploughman again

Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Job, In love. Occupation: Dyer

Voice: Slow speaker

Attributes [hide]

Richard Cotton, Male Human Paladin 5
Medium (5'8") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 8 (-1)15 (+2) 12 (+1)9 (-1)
Skills Animal Handling +4, Nature +5
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp. Malachite (5 gp). Freshwater pearl (5 gp). Black opal (600 gp). 1 Minor magic item.


Social Check DCs

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