Hugh Radcliffe, Male Human [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His silver hair is still thick. His eyes, though not visible through his cowl, are blue.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To find somewhere to settle down; and he's repulsed by the pc
Flaws: Antagonistic, Mundane. Bonds: Poor, Nature, Mentor. Occupation: Map Maker
Voice: Scandinavian accent
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 29 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 8 (-1) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Eva Cumberbatch, Female Human [Permalink]
Personal [hide]
Description: This woman is wearing a tight brown one piece outfit complete with pants, hood, and a cape. She is muscular with a powerful set of arms. She has slicked back auburn hair. She wears an eyepatch.
Personality: She is irascible and easily irritated. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: She was always a brilliant, if unscrupulous mind. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Logical. Flaws: Ugly, Antagonistic, Insane. Bonds: Criminal record. Occupation: Engraver
Voice: Thin and wheezing
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 15 (+2) | 10 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. White pearl (80 gp).
Elizabeth Winterbourne, Female Human [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many grey ritualistic tattoos. She is well dressed, constantly wearing a black suit, grey shirt, and brown tie. Her deerstalker hat is riddled with cuts and holes. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is a font of random trivia from the lore and stories she has discovered
History: Her father raised her in a mountain cabin. Her mother had invested heavily in several trade routes and wanted her to inherit them. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world; and she has money and likes to spend it
Ideals: Logical. Flaws: Ugly, Addict. Bonds: Nature, Rich. Occupation: Baker
Voice: Nasally tone
Attributes [hide]
Medium (4'10") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 40 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 9 (-1) | 13 (+1) | 9 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 gp. Fire opal pendant on a fine gold chain (1500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp).
Sarah Trollope, Female Human [Permalink]
Personal [hide]
Description: She is a husky woman, who wears green robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a greatsword, but if one is not available she will default to her quarterstaff. She has a very tight haircut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was born a particularly ugly child, much to the horror of her parents. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She feels kind of lost in life; and she has passion for adventuring and risk
Flaws: Ugly, Depressed. Bonds: Adventurer, Religious. Occupation: Animal Trainer
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 27 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 13 (+1) | 9 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 400 gp. Gold and topaz bottle stopper cork (300 gp). An abacus with copper, silver and gold markers (30 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Carved bone or ivory statuette (70 gp).
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Their contribution stands as a beacon of hope for all adventurers!


