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NPC Generator

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Advanced [show]


Wymar Asheton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a yellow costume with the symbols of the sun god on his torso, he is not a threatening figure. His hair, while still mostly auburn, has prominent grey streaks. His eyes are amber and beady.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is obsessed with finding treasure.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His family was turned out during the war. He and his family wandered south to less war torn lands. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and money/treasure

Flaws: Ugly, Antagonistic, PTSD. Bonds: Adventurer, Rich. Occupation: Bather

Voice: Hard of hearing, loud

Attributes [hide]

Wymar Asheton, Male Human Paladin 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)13 (+1) 10 (+0)16 (+3)
Skills Athletics +6, Investigation +4
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 2000 sp. Rhodochrosite (7 gp).


Social Check DCs


Guy Harlan, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears baggy yellow pantaloons and a violet scarf. He has red hair. He has a dull look in his violet eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He never wears the same outfit twice, unless he absolutely has to.

History: The child of a Blacksmith, who enjoyed hunting, Guy was taken on many hunting expeditions. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and obtaining odd cultural human artifacts is his passion

Ideals: Artistic. Flaws: Shy. Bonds: Nature, Adventurer, Enemies. Occupation: Courier

Voice: Mousy voice

Attributes [hide]

Guy Harlan, Male Human Paladin 5
Medium (6'6") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)13 (+1) 14 (+2)14 (+2)
Skills Athletics +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1000 sp. Brown-green garnet (70 gp). Jet (70 gp).


Social Check DCs


Theobald Carlton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses in grey turtlenecks beneath a green coat with grey slacks. He has a very tight haircut. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: This man loves writing and to teach people writing more than just about anything. He always tries to repair and not replace. It was this mentality that drove him into the Map Maker business.

History: He got into the Map Maker business at a young age. He moved from fad to fad and when he turned 15 he discovered writing. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants revenge against illithids; and further expansion of business

Ideals: Artistic, Persistence. Flaws: Antagonistic. Bonds: Job, Enemies. Occupation: Map Maker

Voice: Stutters

Attributes [hide]

Theobald Carlton, Male Human Paladin 5
Medium (5'9") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)12 (+1) 10 (+0)8 (-1)
Skills Arcana +4, Persuasion +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1 Minor magic item.


Social Check DCs


Drogo Snowdon, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of death around his neck, and a shortspear on his belt. His red hair is cut short with large spiked bangs in the front. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Overbrimming with self-confidence, Drogo isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born at the edge of vast forest. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Fighting, Impeccable, Logical. Flaws: Insane. Bonds: Nature. Occupation: Guard

Voice: Speaks in third person

Attributes [hide]

Drogo Snowdon, Male Human Paladin 5
Medium (6'4") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 65 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 19 (+4)11 (+0) 15 (+2)13 (+1)
Skills Investigation +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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