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NPC Generator

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Advanced [show]


Maynild Landon, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a fancy white dress. Her long blonde hair is drawn into a two foot long braid. She has a tattooed face.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Maynild has worked very hard to control her curse. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is her passion; and seeks redemption

Flaws: Disease. Bonds: Attractive, Adventurer, Criminal record. Occupation: Jeweler

Voice: Middle-eastern accent

Attributes [hide]

Maynild Landon, Female Human Paladin 5
Medium (4'10") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)8 (-1) 15 (+2)9 (-1)
Skills Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp.


Social Check DCs


Eva Wheatley, Female Human [Permalink]

Personal [hide]

Description: She wears grey trousers with green and violet striped suspenders. She wears various colorful collared shirts. Her attire stands in sharp contrast to her bastard sword, which is beautifully polished and possesses an ornate carving of a butterfly on it. She has wavy golden hair. Her eyes are likewise green.

Personality: She exudes charisma. She is a tour de force of persuasion. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was raised in a desert tribe. There was a wharf not far from home where she often wandered off to fish. During her travels, Eva and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Eva discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Eva fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: To reunite with her absent mother; and she wants to meet her childhood hero

Flaws: Disease. Bonds: Attractive, Adventurer, Nature, Family. Occupation: Priest

Voice: Draws out vowels

Attributes [hide]

Eva Wheatley, Female Human Paladin 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)13 (+1) 11 (+0)8 (-1)
Skills Performance +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 200 gp.


Social Check DCs


Emma Clare, Female Human [Permalink]

Personal [hide]

Description: A 5'1" northern woman, she wears tight fitting clothing which further accentuates her frame. With bright black hair. Her fierce hazel eyes like to dwell on things.

Personality: She is business-like. She takes instructions and follows them to the letter. She is a bit of a xeno-phobe, disliking non-Humans.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. From her teen years she was always beautiful and desirable, so people have always doted on her. She has built up a small fortune and can afford her own way.

Motivation: Meet up once more with her childhood friend; and she has money and likes to spend it

Ideals: Professionalism, Gifted. Flaws: Racist. Bonds: Attractive, Rich, Adventurer. Occupation: Ruler

Voice: Hissing voice

Attributes [hide]

Emma Clare, Female Human Paladin 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)17 (+3) 5 (-3)15 (+2)
Skills Acrobatics +4, Animal Handling +0
Senses Passive Perception 7
Languages Common, Auran, Druidic, Aquan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 gp. Tourmaline (140 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alice Acton, Female Human [Permalink]

Personal [hide]

Description: This woman wears a well pressed and immaculate suit (or dress), and sports empty pouches on her belt. Her silver hair is wavy and long. Her eyes are a pleasant green.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She misses her home and complains about the freezing weather, even in summer.

History: She was born in the north, but her parents moved at a very young age to the east. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Expand her business; and wants to open a new tavern

Flaws: Shy, Antagonistic, Mundane. Bonds: Immigrant, Job. Occupation: Herbalist

Voice: Laughs frequently while speaking

Attributes [hide]

Alice Acton, Female Human Paladin 5
Medium (6'1") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)13 (+1) 15 (+2)16 (+3)
Skills Deception +6, Investigation +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs

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