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NPC Generator

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Lvl.
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Advanced [show]


Arnold Addington, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He carries with him a set of clubs on his belt, each one with a sapphire on the hilt. He wears his blonde hair up. His violet eyes lackadaisically let the world flow into them.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Arnold lived on a farm with his father, near the main road leading to a nearby town. Brilliant and gifted he never wanted to apply himself. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arnold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his brother

Ideals: Fighting, Gifted, Philantrophist. Bonds: Attractive, Family. Occupation: Shipwright

Voice: Eastern European accent

Attributes [hide]

Arnold Addington, Male Human Paladin 5
Medium (5'4") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)10 (+0) 15 (+2)18 (+4)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. Hematite (12 gp).


Social Check DCs


Hugh Atterton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses like a well dressed Seamstress does. He wears his hair in dreadlocks. His brown eyes dart from person to person.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a logical person and will generally grow upset if things defy logic and science.

History: Hugh was raised in a hard working conservative environment. Through the years after Hugh was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Hugh's father didn't care for him much, and the feeling was mutual. He inherited the family business which he has now maintained for 10 years.

Motivation: He is unsatisfied with his job; and he's repulsed by the pc

Ideals: Logical. Flaws: Mundane, Antagonistic. Bonds: Job, Attractive. Occupation: Seamstress

Voice: Speaks with squeezed throat

Attributes [hide]

Hugh Atterton, Male Human Paladin 5
Medium (5'2") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 4 (-3)16 (+3) 14 (+2)11 (+0)
Skills Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Giant, Elven, Gnome
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. Jet (100 gp). Star rose quartz (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elizabeth Staurheim, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears brown painted combat armor at almost all times. Her silver hair is lengthy. Her green eyes dart from person to person to random spaces in the air.

Personality: She is overprotective of those who hire her services. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was born the only child of a wealthy merchant. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was granted druidic powers by her dying sister.

Motivation: She is a bit of a kleptomaniac.

Ideals: Gifted, Entrepeneur. Bonds: Attractive, Guardian. Occupation: Sailor

Voice: Speaks like tongue is numb

Attributes [hide]

Elizabeth Staurheim, Female Human Paladin 5
Medium (4'10") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)17 (+3) 9 (-1)15 (+2)
Skills Investigation +6, Persuasion +5
Senses Passive Perception 9
Languages Common, Druidic, Giant, Draconic
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 30000 cp. Tiger eye turquoise (7 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Hadwisa Cooper, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many tan ritualistic tattoos. She very much looks the part of a Barber. She has blonde hair. Her fierce amber eyes like to dwell on things.

Personality: She is a hateful person. She taunts others and blames them for her problems. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She has had some formal painting training, and achieved minor success. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Marry her sister to traveling adventurers; and expand her business

Ideals: Artistic. Flaws: Antagonistic, Disease. Bonds: Job, Family. Occupation: Barber

Voice: Whispers

Attributes [hide]

Hadwisa Cooper, Female Human Paladin 5
Medium (5'9") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 16 (+3)12 (+1) 9 (-1)16 (+3)
Skills Investigation +4, Religion +4
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +0 / 2d4-3, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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