Alex Drover, Male Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears yellow painted combat armor at almost all times. His hair is brown and very short. His violet eyes are slightly larger than normal.
Personality: He is extraordinarily eccentric. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born in the west, but his parents moved at a very young age to the north. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: His spouse's relatives view him with great suspicion.
Flaws: Insane. Bonds: Family, Immigrant, Enemies. Occupation: Shepherd
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 101 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +3 / 4d8-2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 7000 gp. Golden yellow topaz (900 gp). Azurite (15 gp). Pink diamond (5000 gp). Deep blue spinel (900 gp). Tourmaline (130 gp). Carnelian (20 gp).
Xanaphia Ariessus, Female Elf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she has a large tan mantle and cape that has been intricately interwoven into her red robe. She sports a flattop hair cut. She has a dull look in her green eyes.
Personality: She is extraordinarily eccentric. She is able to fit into much smaller and tighter spaces than normal.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her first spouse was a Mortician, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She became a Miner soon after.
Motivation: Doesn't want to be a Miner and was forced into it by her family; and she feels threatened by others
Ideals: Gifted. Flaws: Insane, Fearful. Bonds: Family, Job. Occupation: Miner
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 57 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 8 (-1) | 14 (+2) | 9 (-1) | 19 (+4) |
Senses Passive Perception 14
Languages Common, Elven, Infernal, Sylvan
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 8000 gp. Black opal (600 gp). Rose (80 gp). Sard (80 gp). Sard (80 gp). Chrysoberyl (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Salanop Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: She is a mite stocky and dresses in blue turtlenecks beneath a green coat with black slacks. Her silver hair is cut short with large spiked bangs in the front. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was raised in a island tribe. Her father was a mechanic, and taught her how to fix just about anything. She bought a lance and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To clean up the streets; and to protect her home
Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Nature, Guardian. Occupation: Butcher
Voice: Australian accent
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 87 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 900 pp. Coral (80 gp). Malachite (5 gp). Onyx (60 gp). Deep blue spinel (300 gp). Moss agate (5 gp). Iolite (60 gp). Silver pearl (80 gp). Carnelian (60 gp). Black pearl (300 gp). Blue star sapphire (1500 gp). Jacinth (7000 gp). Blue quartz (5 gp). Black pearl (300 gp). Azurite (5 gp). Rock crystal (60 gp). Eye agate (5 gp). Onyx (60 gp). Eye agate (5 gp). Tiger eye turquoise (5 gp). Alexandrite (300 gp). Chalcedony (60 gp). Rhodochrosite (5 gp). Carnelian (60 gp).
Krakhorn Everleigh, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is black and curly. His face is covered beneath a completely black helmet.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Krakhorn was born in the east. At a young age he loved to build and create. He was an athlete and attended two major summer competitions. He never won. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature warhammer.
Motivation: Wants to work out more often; and he wants to meet his childhood hero
Ideals: Fighting, Athletic, Persistence. Bonds: Adventurer. Occupation: Shoemaker
Voice: Rolls R's
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Good (CR 17)
Armor Class 10
Hit Points 84 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 9 (-1) | 6 (-2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Orc
Attacks Melee +10 / 5d4+4, Ranged +6 / 5d4+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 7000 gp. Fiery yellow corundum (500 gp). Black star sapphire (500 gp). Chrysoberyl (100 gp). White opal (500 gp). Black pearl (300 gp). Jade (100 gp). Black pearl (300 gp). Blue quartz (4 gp). Citrine (70 gp). Violet garnet (300 gp). Freshwater pearl (4 gp). Blue quartz (4 gp). Violet garnet (300 gp). Bloodstone (70 gp). Red-brown spinel (100 gp). Freshwater pearl (4 gp). Carnelian (70 gp). Chrysoprase (70 gp). Sard (70 gp). Deep blue spinel (300 gp). Amethyst (100 gp). 1 Medium magic item. 1 Medium magic item.
Geoffrey Norton, Male Human [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination, and he perpetually has his crossbow ready. His hair is long and white with streaks of auburn, and is pulled back with small grey clips. His beard is auburn, braided, and well cared for. His eyes are blue and catlike.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. As long as the job gets done he does not care how it got done.
History: Born in a small village he learned the ways of the warrior from his father. A few years later when the east was not economically sound they moved to his current location. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Many brigands want him driven away; and someone believes him a fraud
Ideals: Fighting, Joker, Professionalism. Bonds: Immigrant, Enemies. Occupation: Ruler
Voice: Creaky witch voice
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 17)
Armor Class 12
Hit Points 109 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 16 (+3) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +9 / 5d4+3, Ranged +8 / 5d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 5000 gp. Rose (80 gp). Banded agate (12 gp). Hematite (12 gp). Violet garnet (700 gp). Azurite (12 gp). Deep green spinel (120 gp). Azurite (12 gp). Aquamarine (700 gp). Blue sapphire (1100 gp). Violet garnet (700 gp). Fire opal (1100 gp). Iolite (80 gp). Tiger eye turquoise (12 gp). Golden pearl (120 gp). Silver pearl (120 gp). Eye agate (12 gp). Sardonyx (80 gp). Hematite (12 gp). Carnelian (80 gp). Citrine (80 gp). Tiger eye turquoise (12 gp). Red spinel (120 gp). Onyx (80 gp). Iolite (80 gp). Aquamarine (700 gp). Emerald (1100 gp). Deep blue spinel (700 gp). Violet garnet (700 gp). Hematite (12 gp). Zircon (80 gp). Star rose quartz (80 gp).
Emma Royal, Female Human [Permalink]
Personal [hide]
Description: She is lean but muscular and is wearing a perfectly clean shirt and pair of pants. Her auburn hair is wavy and long. She wears crescent spectacles with a black brim.
Personality: Stoic and calm, she prefers to meditate than take action. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Emma was born with her father's beautiful face. Through the years after Emma was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Emma's father didn't care for her much, and the feeling was mutual. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: Regain custody of her daughter; and to unite with her sister
Ideals: Disciplined, Gifted. Flaws: Antagonistic, Secretive. Bonds: Attractive, Family. Occupation: Carter
Voice: Loud with bravado
Attributes [hide]
Medium (4'10") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 52 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 8 (-1) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 4d8-2, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 900 pp. 1 Medium magic item.
Orthog Carlyle, Male Half-Orc [Permalink]
Personal [hide]
Description: A 5'0" northern man, he very much looks the part of a Sailor. His black hair is cut short with large spiked bangs in the front. His eyes are a pleasant violet.
Personality: He snorts whenever he laughs or is feeling confident. He feeds upon the attention of others.
History: He got into the Sailor business at a young age. His father took him hunting and taught him how to get in the mind of other creatures. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: He is unsatisfied with his job; and he has a crush on the local detective
Bonds: Job, Attractive, Nature, Enemies, Has a crush. Occupation: Sailor
Voice: Jittery and nervous
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Good (CR 16)
Armor Class 10
Hit Points 104 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 800 pp. Moss agate (4 gp). Chrysoberyl (110 gp). Amethyst (110 gp). Tiger eye turquoise (4 gp). Rich purple corundum (800 gp). Alexandrite (300 gp). Peridot (20 gp). Hematite (4 gp). Black pearl (300 gp). Deep blue spinel (300 gp). Silver pearl (110 gp). Amber (110 gp). Iolite (20 gp). Citrine (20 gp). Malachite (4 gp). Alexandrite (300 gp). Rhodochrosite (4 gp). Golden yellow topaz (300 gp). Fiery yellow corundum (800 gp). 1 Medium magic item. 1 Medium magic item.
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