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Advanced [show]


Aramil Selevarun, Male Elf [Permalink]

Personal [hide]

Description: He is renowned for his bright blue suits and hats. He has a long red beard with little hanging trinkets. His eyes are brown and catlike.

Personality: Calm and collected, he is a well trained Servant. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Aramil was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. There was a wharf not far from home where he often wandered off to fish. He now owns his own business.

Motivation: Regain custody of his daughter; and sabotage a competitor

Ideals: Fighting. Bonds: Job, Nature, Poor, Family. Occupation: Servant

Voice: Rhymes sentences (sorry)

Attributes [hide]

Aramil Selevarun, Male Elf Aristocrat 1
Medium (5'4") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 9 (-1)14 (+2) 14 (+2)12 (+1)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Elven, Auran, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Mozikth Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He carries with him a set of bows, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His green crest is thinning but still full. He has red eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a very good compulsive liar and kleptomaniac.

History: Mozikth was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and a rival would like him out of the picture

Ideals: Fighting, Persistence. Flaws: Ugly. Bonds: Poor, Criminal record, Adventurer. Occupation: Bellfounder

Voice: Low and grunting

Attributes [hide]

Mozikth Jerynomonis, Male Dragonborn Paladin 2
Medium (6'7") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)11 (+0) 14 (+2)15 (+2)
Skills Sleight of Hand +3, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1000 cp.


Social Check DCs


Dondon Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His long brown hair is drawn into a two foot long braid. He wears large thick round spectacles.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Being a Junk Dealer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is wracked by social anxiety.

Flaws: Ugly, Fearful. Bonds: Criminal record, Rich, Military. Occupation: Junk Dealer

Voice: Dutch accent

Attributes [hide]

Dondon Kettlewhistle, Male Halfling Warrior 1
Small (2'11") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)12 (+1) 15 (+2)12 (+1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 300 sp. 1 Banded mail.


Social Check DCs


Left-Handed Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: She stands about 4'9" and is wearing a tight brown one piece outfit complete with pants, hood, and a cape. Her right hand appears badly burned and disfigured. Her fur is greying and her face has many wrinkles. Her otherwise smooth face is marked with small tiny scars.

Personality: She is extraordinarily eccentric. She does not believe in violence as a means to an end. She is a dedicated Tailor but believes her peers are too gung-ho.

History: Left-Handed was born in the south. At a young age she loved to build and create. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Tailor. She is untrained/undisciplined, which makes her dangerous.

Motivation: Wants to open a new tavern; and expand her business

Ideals: Pacifist, Persistence. Flaws: Insane. Bonds: Job. Occupation: Tailor

Voice: Old thin voice

Attributes [hide]

Left-Handed Of Spirit, Female Tabaxi Monk 3
Medium (4'9") Tabaxi, Lawful Good (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)15 (+2) 12 (+1)9 (-1)
Skills Medicine +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 10 pp.


Social Check DCs


Shivering Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears brown leather gloves, a brown jacket, and tight pants. She keeps her long brown fur kept up in a rat tail. She wears large thick round spectacles.

Personality: She snorts whenever she laughs or is feeling confident. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was born the only child of a wealthy merchant. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She has decided she is irredeemable; and a strong sense of loyalty to dragonborn people

Ideals: Justice, Entrepeneur. Flaws: Racist. Bonds: Criminal record, Religious. Occupation: Sellsword

Voice: Soothing and warm

Attributes [hide]

Shivering Grass, Female Tabaxi Warrior 4
Medium (5'6") Tabaxi, Lawful Evil (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)16 (+3) 11 (+0)12 (+1)
Skills Insight +2
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Infernal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs

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