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Advanced [show]


Lûga Perry, Male Half-Orc [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears a white cloak and cross-gartered tan stockings. His hair is always cut to a buzz. He is baby faced.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: The child of a Beggar, who enjoyed hunting, Lûga was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Being a Apothecary kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Joker. Flaws: Selfish. Bonds: Nature, Criminal record, Debt. Occupation: Apothecary

Voice: Hard of hearing, loud

Attributes [hide]

Lûga Perry, Male Half-Orc Cleric 2
Medium (5'10") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)12 (+1) 8 (-1)13 (+1)
Skills Athletics +6, Intimidation +3
Senses Passive Perception 9
Languages Common, Orc, Draconic
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp.


Social Check DCs


Radomir Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing a long, red, dusty cloak. He carries a battered nunchaku and tarnished glaive as well. His hair is cut close to his head. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is skeptical of what others tell him and is slow to trust.

History: He was born in the east, but his parents moved at a very young age to the south. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He left for the east, certain he would find work there.

Motivation: Tabaxi compassion.

Ideals: Fighting. Flaws: Ugly, Mundane, Shy, Racist. Bonds: Immigrant. Occupation: Detective

Voice: Breathy voice

Attributes [hide]

Radomir Shadowquick, Male Halfling Adept 1
Small (3'4") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)15 (+2) 17 (+3)14 (+2)
Skills Investigation +4, Stealth +3
Senses Passive Perception 13
Languages Common, Halfling, Auran, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 130 gp.


Social Check DCs


Delebean Daergel, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he sports blue clothing, slightly heavier than average wear. His black hair is cut short with large spiked bangs in the front. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born several months after his mother was called into army service. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to raise his children well; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic. Bonds: Family, Military, Adventurer. Occupation: Shipwright

Voice: Prounounces S like Z

Attributes [hide]

Delebean Daergel, Male Gnome Sorcerer 2
Small (3'2") Gnome, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 17 (+3)9 (-1) 13 (+1)17 (+3)
Skills Deception +5, Nature +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 900 sp.


Social Check DCs


Merihim Glee, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a green shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He sports a flattop hair cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Navigator arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Fighting. Flaws: Insane, Antagonistic. Bonds: Attractive, Rich. Occupation: Navigator

Voice: Can't modulate volume

Attributes [hide]

Merihim Glee, Male Tiefling Wizard 3
Medium (5'2") Tiefling, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)12 (+1) 11 (+0)18 (+4)
Skills Investigation +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Egelina Morton, Female Human [Permalink]

Personal [hide]

Description: This woman wears a weathered and beat up set of banded mail beneath an oversized brown coat. She has a penchant for wearing a ring with an oversized ruby on her right hand. Her white hair is heavily combed to the right. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Dilettante arts, while her father instructed her in etiquette, music and courtly manner. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Passionate, Entrepeneur. Flaws: Insane. Bonds: Rich. Occupation: Dilettante

Voice: Breathy voice

Attributes [hide]

Egelina Morton, Female Human Druid 1
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)11 (+0) 9 (-1)15 (+2)
Skills Athletics +4, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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