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NPC Generator

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Advanced [show]


Rathkran Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is generally well dressed albeit a few years behind the times. His gold crest is still thick. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is able to make almost anything out of random pieces of junk.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist, Gifted, Logical. Flaws: Insane. Bonds: Attractive. Occupation: Barber

Voice: Speaks with lips pursed

Attributes [hide]

Rathkran Daardendrian, Male Dragonborn Barbarian 1
Medium (6'8") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 14 (+2)15 (+2) 15 (+2)15 (+2)
Skills Arcana +4, Nature +4
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4

Possessions: 100 gp. Rose (60 gp).


Social Check DCs


Wobbles Dunben, Male Gnome [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is physically well-built. He wears his hair in dreadlocks. His violet eyes are slightly larger than normal.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: From birth he was tutored by a cruel and relentless mentor. He helped his father out around the business and became quite the natural. He's also a talented Map Maker, but doesn't like to broadcast it.

Motivation: He's repulsed by the PC; and he is wracked by social anxiety

Flaws: Fearful, Antagonistic. Bonds: Attractive, Job, Mentor. Occupation: Banker

Voice: Hollow voice

Attributes [hide]

Wobbles Dunben, Male Gnome Rogue 4
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)14 (+2) 9 (-1)16 (+3)
Skills Nature +4, Persuasion +5
Senses Passive Perception 9
Languages Common, Gnome, Terran, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 10 pp. 1 Minor magic item.


Social Check DCs


Bulzo Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is auburn, silky, and of moderate length. This violet eyed southerner is not easily forgotten.

Personality: Prone to second guessing himself, he comes off as nervous. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He is the product a well kept family trust fund and as such has never really known need. Bulzo was born on a far southern plains where he grew up under the tutelage of his mother, an expert Carpenter. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Shy, Secretive. Bonds: Immigrant, Attractive, Rich. Occupation: Carpenter

Voice: Dutch accent

Attributes [hide]

Bulzo Quickstep, Male Halfling Cleric 1
Small (3'3") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 9 (-1)11 (+0) 16 (+3)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 2000 cp. Amber (110 gp).


Social Check DCs


Claira Aloro, Female Elf [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across her face, she dresses like a well dressed Stylist does. Her moppish red hair is in a traditional bowl cut. She wears an eyepatch.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She does not trust anyone and sleeps with one eye open.

History: A powerful slaver made her what she is. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Stylist work with an outfit from a few towns over. Stylist work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now owns her own business.

Motivation: To be a Spy again; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Flaws: Ugly, Insomniac. Bonds: Job, Mentor. Occupation: Stylist

Voice: Sounds elderly

Attributes [hide]

Claira Aloro, Female Elf Adept 3
Medium (4'8") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)14 (+2) 16 (+3)13 (+1)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common, Elven, Orc, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 1600 sp.


Social Check DCs


Therai Sanity, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has done his best to style his blue hair to look like a famous performer. His eyes are gold and catlike.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He also hits on women, regardless of circumstances.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting gnolls, the young Therai began to lead the lost caravan. He has been a successful dealer in antiques buying low and selling high.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Ideals: Entrepeneur. Flaws: Disease, Insomniac. Bonds: Enemies, Has a crush. Occupation: Brewer

Voice: Speaks with lips pursed

Attributes [hide]

Therai Sanity, Male Tiefling Fighter 3
Medium (6'5") Tiefling, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)12 (+1) 12 (+1)20 (+5)
Skills Animal Handling +3, Persuasion +7
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1300 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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