Loopmottin Fapplestamp, Female Gnome [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her silver hair is well kept. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: She is very quiet and rarely speaks above a whisper. She plays an instrument quite well.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She now spends her time doing works of charity.
Motivation: She wants nothing more than to rejoin the army; and retire the richest woman in the west
Ideals: Entrepeneur, Artistic, Philantrophist. Flaws: Shy. Bonds: Military. Occupation: Mercenary
Voice: Strong lisp
Attributes [hide]
Small (3'0") Gnome, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 14 (+2) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
Tiaathque McLeod, Female Half-Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She is dressed in a clean violet cloak covering her clean studded leather. Her auburn hair, when down, is lengthy. Her violet eyes peer out from beneath her top violet hat.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is able to make almost anything out of random pieces of junk.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Because her mother participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. She was preparing to flee to the west, but the outbreak of war prevented her and her father from journeying west to reunite her family. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Tiaathque was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.
Motivation: She is wracked by social anxiety; and several ex partners dislike her way of doing things and want revenge
Ideals: Optimist, Gifted. Flaws: Fearful. Bonds: Immigrant, Enemies. Occupation: Ruler
Voice: Creaky witch voice
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 12 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 16 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Druidic, Sylvan, Auran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 sp.
Uadjit Hshhsstoroth, Female Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'7", this woman wears bulky green painted plate armor. Her white crest is thinning but still full. She tend to wears goggles to shield her eyes.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She does not believe in violence as a means to an end. She is a dedicated Shipwright but believes her peers are too gung-ho.
History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Barrister mother left her crippled. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: She wants revenge against brigands; and her name or reputation has been wronged in the past by brigands, and she desires to right it
Ideals: Pacifist. Flaws: Disease. Bonds: Job, Guardian, Enemies. Occupation: Shipwright
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 12 (+1) | 13 (+1) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Infernal, Terran, Halfling
Attacks Melee +7 / 1d4+5, Ranged +3 / 1d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
Philomena Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: She is a mite stocky and wears clothing that is held on in multiple layers but all of it is in poor condition. Her hair is short and auburn. She has green eyes.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Philomena enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: From birth she was tutored by a cruel and relentless mentor. Philomena abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wants to open a new tavern; and expand her business
Flaws: Hedonist. Bonds: Poor, Job, Mentor, Adventurer. Occupation: Mason
Voice: Old Prospector
Attributes [hide]
Small (2'8") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 8 (-1) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
Possessions: 1000 cp. 1 Superior lock.
Beast Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is constantly adorned with expensive silk clothing, often dyed in bright brown and blue, and wears rings and necklaces with large, colorful gems. She keeps her long black fur kept up in a rat tail. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She has a habit of throwing herself into exceedingly dangerous situations.
History: Born in the west to a Spice Merchant, Beast learned a great deal about her mother's area of expertise. Her childhood dream was to be a Junk Dealer, but she was a colossal failure. She struck the Spice Merchant job and began her own company from there.
Motivation: Sabotage a competitor; and she is unsatisfied with her job
Ideals: Athletic. Flaws: Insomniac, Impulsive. Bonds: Rich, Attractive, Job. Occupation: Spice Merchant
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'4") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 10000 cp. 1 Darkwood Buckler.
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Their contribution stands as a beacon of hope for all adventurers!