Thervan Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: He wears suspenders and blue workpants. His shirt is brown, and he wears a heavy blue leather apron most of the time. He is physically well-built. His hair is chestnut and curly. His fierce blue eyes like to dwell on things.
Personality: He is mildly Elf supremacist, though he does not identify as such. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born the only child of a wealthy merchant. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved
Ideals: Optimist, Entrepeneur. Flaws: Racist. Bonds: In love, Nature. Occupation: Blacksmith
Voice: Low range voice
Attributes [hide]
Medium (4'7") Elf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 330 gp. 8 Acid flasks.
Frug Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing a tight blue one piece outfit complete with pants, hood, and a cape, and he perpetually has his bastard sword ready. His moppish blonde hair is in a traditional bowl cut. His fair skin shows little sign of his aristocratic breeding.
Personality: Always inclined to offer people food he seems plenty friendly. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born several months after his father was called into army service. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Frug took refuge in the ruined castle and found the beat up bastard sword and armor he uses now. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Frug fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Philantrophist. Bonds: Attractive, Nature, Military. Occupation: Dilettante
Voice: Smoker's lung
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 50 gp.
Ielenia Hanali, Female Elf [Permalink]
Personal [hide]
Description: A 5'4" southern woman, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her long chestnut hair is drawn into a two foot long braid. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. As long as the job gets done she does not care how it got done.
History: Gifted from a young age, Ielenia studied abroad. Ostracized due to the divine powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.
Motivation: To get a good night's sleep.
Ideals: Persistence, Professionalism, Gifted. Flaws: Insomniac. Occupation: Shipwright
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 17 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Goblin, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Waywocket Rofferton, Female Gnome [Permalink]
Personal [hide]
Description: This tall, slender woman wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her silver hair is slicked back into a classic pompadour. She wears round tiny glasses practically rammed into her face.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was always a brilliant, if unscrupulous mind. She dropped out of school before completing her studies. She used her abilities to trick people and travel the world for free.
Motivation: She has a rivalry with the Church that dominates her actions; and to share knowledge with the world
Ideals: Logical. Flaws: Shy, Insane. Bonds: Religious. Occupation: Priest
Voice: Pronounces O like U
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Banded mail. 1 Masterwork studded leather. 1 Banded mail.
Gunter Shipley, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears tattered old clothes. His golden hair has been sun bleached extensively. He tend to wears goggles to shield his eyes.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is obsessed with his god.
History: Sold as a small child to a wizard, Gunter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs; and wants to work out more often
Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Junk Dealer
Voice: Breathy voice
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 14 (+2) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 100 gp. 7 Acid flasks.
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Their contribution stands as a beacon of hope for all adventurers!