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NPC Generator

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Advanced [show]


Creega Ainsworth, Female Half-Orc [Permalink]

Personal [hide]

Description: This slender woman stands about 5'0". She dresses well, typically a more casual-formal manner. She sports a flattop hair cut. Her fierce blue eyes like to dwell on things.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Creega liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was granted arcane powers by her dying sister.

Motivation: She feels that her past leaves her morally obligated to help; and meet up once more with her childhood friend

Ideals: Philantrophist, Justice, Gifted. Bonds: Attractive, Nature. Occupation: Sculptor

Voice: Loud with bravado

Attributes [hide]

Creega Ainsworth, Female Half-Orc Paladin 2
Medium (5'0") Half-Orc, Lawful Evil (CR 2)
Armor Class 8
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 7 (-2)7 (-2) 10 (+0)5 (-3)
Skills Animal Handling +2, Performance -1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 300 gp.


Social Check DCs


Cora Fatrabbit, Female Halfling [Permalink]

Personal [hide]

Description: This woman stands a little under 2'10" and is a bit bulky. She is very muscular particularly in the legs. She wears a robe, a symbol of the sun god around her neck, and a warhammer on her belt. Her chestnut hair is styled in orderly dreadlocks. Her eyes are amber.

Personality: She is witty, but her monotone delivery comes off as unnerving Around other people she will do her best to conceal her emotions and appear jolly.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Cora liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a warhammer and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's attracted to the pc

Ideals: Fighting, Joker, Gifted. Flaws: Shy. Bonds: Nature. Occupation: Marshal

Voice: Gruff and masculine

Attributes [hide]

Cora Fatrabbit, Female Halfling Sorcerer 2
Small (2'10") Halfling, True Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)6 (-2) 9 (-1)14 (+2)
Skills Arcana +0, Performance +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 40 gp. Malachite (7 gp). Rose (40 gp). Red garnet (90 gp).


Social Check DCs


Dee Hilltopple, Female Halfling [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears her brown hair down. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. After a long history of fighting, Dee and her spouse have recently divorced.

Motivation: She has money and likes to spend it.

Ideals: Fighting, Athletic. Flaws: Antagonistic, Mundane. Bonds: Rich. Occupation: Beggar

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Dee Hilltopple, Female Halfling Wizard 1
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 7 (-2)7 (-2) 12 (+1)9 (-1)
Skills Insight +3, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 160 gp.


Social Check DCs


Fargrim Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is short and blonde. He is very pretty but has cold, dead eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Fargrim is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born blind and as such lacked many opportunities for work. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. By chance he met his sister recently and the two have been together since.

Motivation: An old rival family wants him found.

Ideals: Athletic. Flaws: Antagonistic, Disease. Bonds: Attractive, Family. Occupation: Fortune-teller

Voice: Rolls R's

Attributes [hide]

Fargrim Steelfist, Male Dwarf Rogue 2
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 6 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 6 (-2)16 (+3) 6 (-2)8 (-1)
Skills Insight +0, Persuasion +1
Senses Passive Perception 8
Languages Common, Dwarven, Auran, Celestial, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 280 gp. 1 Masterwork Common Melee.


Social Check DCs

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