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NPC Generator

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Advanced [show]


Loopmottin Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: This fat northern woman has a bulbous nose and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her skin is also unnaturally pale. She wears her white hair down. Her face is covered beneath a completely black helmet.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the north to a Jeweler, Loopmottin learned a great deal about her mother's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Jeweler. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Assassin again.

Ideals: Joker. Flaws: Ugly, Shy. Bonds: Job. Occupation: Jeweler

Voice: Speaks with a cold

Attributes [hide]

Loopmottin Ironhide, Female Gnome Paladin 1
Small (3'1") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 7 (-2)16 (+3) 17 (+3)15 (+2)
Skills Animal Handling +5, Nature +5
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Terran, Elven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 cp.


Social Check DCs


Hubert Shelley, Male Human [Permalink]

Personal [hide]

Description: A 6'4" northern man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His golden hair is lengthy and is close to two feet long. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also has developed a complete distrust of the Masseuse profession.

History: He was born blind and as such lacked many opportunities for work. Hubert was born on a far northern island where he grew up under the tutelage of his father, an expert Detective. He has drifted from career to career and currently works as a Detective.

Motivation: Sabotage a competitor; and balancing his hectic life and new detective responsibilities is difficult

Ideals: Entrepeneur. Flaws: Antagonistic, Disease. Bonds: Job, Immigrant. Occupation: Detective

Voice: Sounds elderly

Attributes [hide]

Hubert Shelley, Male Human Warrior 1
Medium (6'4") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)10 (+0) 11 (+0)12 (+1)
Skills History +2, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 600 sp. Chrysoberyl (100 gp).


Social Check DCs


Morkral Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with deerstalker hat. He keeps his black hair in a flapper bob. He is very pretty but has cold, dead eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: His parents moved while he was still in utero so he is the first generation to be born here. When Morkral reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has built up a small fortune and can afford his own way.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural half-orc artifacts is his passion

Bonds: Attractive, Immigrant, Military, Rich, Adventurer. Occupation: Slave Trader

Voice: Low range voice

Attributes [hide]

Morkral Battlehammer, Male Dwarf Sorcerer 1
Medium (4'1") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)11 (+0) 5 (-3)4 (-3)
Skills Animal Handling -1, Insight -1
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 30 gp.


Social Check DCs


Valida Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: She is a husky woman, who does not wear sleeves and tends to eschew shirts when she can avoid it. Her hair is black, silky, and of moderate length. Her otherwise smooth face is marked with small tiny scars.

Personality: She hates Dwarves with a passion. As such she is filled with self loathing. Further she is a bit of a stoner and is frequently out of it.

History: The child of southern immigrants she idolized her father. A few years later when the west was not economically sound they moved to her current location. She has never given up on her poetry dream.

Motivation: Human compassion; and a strong sense of loyalty to human people

Flaws: Racist, Addict. Bonds: Attractive, Immigrant. Occupation: Stableman

Voice: Ums and uhs a lot

Attributes [hide]

Valida Strongheart, Female Dwarf Commoner 1
Medium (3'11") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)13 (+1) 15 (+2)6 (-2)
Skills Animal Handling +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 160 gp.


Social Check DCs

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