Harann Jharthraxyn, Female Dragonborn [Permalink]
Personal [hide]
Description: She is dressed in a clean black cloak covering her clean studded leather. She carries with her a set of flails, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. Her black crest is thinning but still full. Her red eyes dart from person to person.
Personality: She is extraordinarily eccentric. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Healer work with an outfit from a few towns over. Healer work suited her well, and with each successful project, she earned more gold and more respect from her peers. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Harann fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she'd like to take her coworkers down a peg
Ideals: Fighting. Flaws: Insane, Fearful, Antagonistic. Bonds: Job. Occupation: Healer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 2)
Armor Class 8
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 11 (+0) | 7 (-2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1 Good lock.
Blossom Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She wears a white shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. Her black hair is lengthy and is close to two feet long. Her eyes are hazel.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She does not trust anyone and sleeps with one eye open.
History: When she was but 3 years old her parents immigrated from the south. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She left for the south, certain she would find work there.
Motivation: A rival would like her out of the picture; and an old rival family wants her found
Flaws: Insomniac. Bonds: Guardian, Immigrant, Criminal record, Family. Occupation: Fortune-teller
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 9 (-1) | 12 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Halfling, Undercommon
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 2000 cp.
Sindri Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: He is lean but muscular and wears tight fitting clothing which further accentuates his frame. His red hair is smooth and relatively long. His fair skin shows little sign of his aristocratic breeding.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has a small toy that he constantly fidgets with.
History: Born to a Barber, his mother struggled to pay the bills. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He then took over the family business and is one of the better Roofer for hire.
Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his sister
Ideals: Optimist. Flaws: Addict. Bonds: Attractive, Poor, Job, Family. Occupation: Roofer
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 12 (+1) | 8 (-1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3000 cp. Lapis lazuli (8 gp). 1 Climber’s kit.
Mella Casilltenirra, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears an entirely yellow suit with green socks and a vest with buckled shoes. She sports brown long hair. Her face is scarred and worn.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She uses divination through singing.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has never given up on her painting dream.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she doesn't get along with people that don't share her tastes
Ideals: Gifted, Artistic. Flaws: Ugly, Selfish. Bonds: Nature. Occupation: Seamstress
Voice: Squeaky
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 11 (+0) | 12 (+1) | 8 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee -2 / 1d4-4, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 80 gp.
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Their contribution stands as a beacon of hope for all adventurers!
