Birel Floshem, Female Elf [Permalink]
Personal [hide]
Description: 5'4" and muscular, this western woman very much looks the part of a Junk Dealer. Her hair is white, silky, and of moderate length. This brown eyed westerner is not easily forgotten.
Personality: This woman loves poetry and to teach people poetry more than just about anything. She plays an instrument quite well.
History: Born in the west to a Junk Dealer, Birel learned a great deal about her father's area of expertise. Like her father and her sister before her, after school she went straight into learning to become a Junk Dealer. She has worked as a Junk Dealer like her father before her.
Motivation: Expand her business.
Ideals: Athletic, Artistic. Bonds: Job, Attractive, Has a crush. Occupation: Junk Dealer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'4") Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 11 (+0) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Goblin
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 50 gp.
Aline Meliamne, Female Half-Elf [Permalink]
Personal [hide]
Description: Standing 4'11", this woman is typically in her Mercenary uniform. She wears her silver hair up. Her violet unseeing eyes seem to look past you.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She does not trust anyone and sleeps with one eye open.
History: Aline was raised in a hard working conservative environment. She worked as a nervous Mercenary and found it very stressful. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and sabotage a competitor
Ideals: Joker. Flaws: Disease, Insomniac. Bonds: Job, Criminal record. Occupation: Mercenary
Voice: Old thin voice
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 3 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 6 (-2) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 150 gp. A delicate silver chain set with a tourmaline (100 gp). Brass mug with jade inlays (600 gp).
Bimpnottin Leffery, Female Gnome [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She dresses in tan turtlenecks beneath a brown coat with black slacks. Her hair is always cut to a buzz. Her eyes are hazel and catlike.
Personality: Calm and collected, she is a well trained Architect. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She bought a longbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To get a good night's sleep; and to be a masseuse again
Ideals: Artistic. Flaws: Insomniac. Bonds: Job, In love, Nature. Occupation: Architect
Voice: Creaky witch voice
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 90 gp. Zircon (20 gp).
Hunter Melancon, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears yellow trousers with tan and brown striped suspenders. He wears various colorful collared shirts. His red hair is cut jaggedly and amateurishly. His gray eyes dart from person to person to random spaces in the air.
Personality: Prone to second guessing himself, he comes off as nervous. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: Born to a Navigator, his father struggled to pay the bills. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He loathes his own lifestyle; and marry his brother to traveling adventurers
Flaws: Shy, Depressed. Bonds: Family, Poor, Criminal record. Occupation: Courier
Voice: American accent
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 9 (-1) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 sp.
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