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NPC Generator

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Advanced [show]


Oblar Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: An older man who wears rags and sports a simple walking cane, he is not a threatening figure. His hair is golden, silky, and of moderate length. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He can speak with the recently deceased. He has a habit of throwing himself into exceedingly dangerous situations.

History: Sold as a small child to a wizard, Oblar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: A rival would like him out of the picture; and seeks redemption

Ideals: Gifted. Flaws: Impulsive. Bonds: Poor, Attractive, Mentor, Criminal record. Occupation: Herbalist

Voice: Hollow voice

Attributes [hide]

Oblar Copperkettle, Male Halfling Bard 1
Small (3'4") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)9 (-1) 14 (+2)10 (+0)
Skills Deception +2, Nature +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Thamior Amastacia, Male Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears dull blue sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hand crossbow, just in case. He has a hunchback. His hair is greying and his face has many wrinkles. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Calm and collected, he is a well trained Unemployed. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was taken from his home at a very young age. He has achieved small success as a Unemployed.

Motivation: He is currently in port desperately looking for someone to get him out; and balancing his hectic life and new unemployed responsibilities is difficult

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Rich, Slave. Occupation: Unemployed

Voice: Spits words with contempt

Attributes [hide]

Thamior Amastacia, Male Elf Druid 1
Medium (4'11") Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)12 (+1) 7 (-2)6 (-2)
Skills Stealth +1, Survival +0
Senses Passive Perception 8
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 20 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Vonana Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: Standing 4'3", this woman wears bulky grey painted plate armor. She wears a colorful flower in her black hair. Her violet eyes dart from person to person to random spaces in the air.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Animals are drawn to her, and she is able to talk to them.

History: She comes from a rich western family. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She has been saving her money to try and buy her brother's freedom.

Motivation: She is greedy; and to unite with her brother

Ideals: Joker, Gifted. Bonds: Attractive, Rich, Family. Occupation: Architect

Voice: Australian accent

Attributes [hide]

Vonana Goblinbane, Female Dwarf Adept 1
Medium (4'3") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)10 (+0) 11 (+0)6 (-2)
Skills Insight +2, Intimidation +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 3000 cp.


Social Check DCs


Anverth Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a blue vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his blue boots flare out at the collars, and is pretty ugly. He has moderate length black hair. His thin eyebrows rest above his beady brown eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He was born the only child of a wealthy merchant. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Anverth grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Anverth. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Seeks redemption; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Entrepeneur. Flaws: Ugly, Emotional. Bonds: Enemies, Criminal record. Occupation: Roofer

Voice: Spanish accent

Attributes [hide]

Anverth Musgraben, Male Gnome Warrior 2
Small (3'3") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)8 (-1) 4 (-3)10 (+0)
Skills Animal Handling -1, Medicine -1
Senses Passive Perception 7
Languages Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 130 gp.


Social Check DCs

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