Edge Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: She is in excellent shape and wears rags and sports a simple walking cane. Her yellow fur, when down, is lengthy. She is baby faced.
Personality: She is very quiet and rarely speaks above a whisper. She receives visions of the future at random moments
History: She was raised in a white middle class family as the only child. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She was granted divine powers by her dying sister.
Motivation: To pay off her debts; and she is content
Ideals: Athletic, Gifted. Flaws: Shy, Mundane. Bonds: Poor, Debt. Occupation: Mercenary
Voice: High pitched and raspy
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 7 (-2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 sp. Amethyst (50 gp). 1 Breastplate.
Tawar Weston, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears suspenders and white workpants. Her shirt is brown, and she wears a heavy white leather apron most of the time. She carries with her a set of nunchakus on her belt, each one with a emerald on the hilt. Her hair, while still mostly red, has prominent grey streaks. She has a tattooed face.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She made a point of taking high paying jobs and getting most of it up front. She now travels the world, in search of power and loot.
Motivation: Her religion dominates her actions; and she desires power and/or immortality
Ideals: Fighting, Disciplined, Joker. Bonds: Religious, Adventurer. Occupation: Architect
Voice: Speaks in third person
Attributes [hide]
Medium (4'9") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 11 (+0) | 6 (-2) | 6 (-2) | 6 (-2) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 sp. Bloodstone (30 gp). 1 Masterwork Uncommon Weapon.
Ghaliver Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: This tall, slender man wears just a white suit. He sports a long auburn beard, and similarly colored long hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His job bores him to no end. He has decided to make it more interesting.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Healer arts, while his father instructed him in etiquette, music and courtly manner. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. After months of barely getting by, Ghaliver managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: Money/treasure.
Ideals: Optimist. Flaws: Addict. Bonds: Adventurer, Criminal record, Rich. Occupation: Healer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 2 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 3 (-4) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 20 gp. 1 Masterwork Uncommon Weapon.
Oppah Loofollue, Female Gnome [Permalink]
Personal [hide]
Description: A 3'0" western woman, she is wearing a perfectly clean shirt and pair of pants. She has styled her brown hair well, parting it to the left. Her hazel eyes have a joyful gleam in them most of the time.
Personality: She is a Beggar first and foremost. She believes firmly that knowledge should be universal. She is a logical person and will generally grow upset if things defy logic and science.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. Her necromantic abilities were realized during a raid on her village. She struck the Beggar job and began her own company from there.
Motivation: Obtaining odd cultural Tiefling artifacts is her passion; and she'd like to take her coworkers down a peg
Ideals: Logical, Gifted. Bonds: Attractive, Job, Religious, Adventurer. Occupation: Beggar
Voice: French accent
Attributes [hide]
Small (3'0") Gnome, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 12 (+1) | 9 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 600 sp. Brown-green garnet (50 gp).
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