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NPC Generator

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Advanced [show]


Thea Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a red and blue handkerchief worn on her left side. She sports a flattop hair cut. Her brown eyes dart from person to person.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. When she's not drinking or sleeping the drinks off, she's doing music.

History: She was born a particularly ugly child, much to the horror of her parents. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). Due to her spouse's obsession with being a Miner they were divorced and she won custody of their son. She worked as a Merchant, and she later adopted a second son.

Motivation: A deep hatred of gnolls; and she's looking for her big break

Ideals: Artistic. Flaws: Ugly. Bonds: Adventurer, Family, Enemies. Occupation: Merchant

Voice: Spits words with contempt

Attributes [hide]

Thea Warmwater, Female Halfling Commoner 1
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)5 (-3) 8 (-1)14 (+2)
Skills Animal Handling +1, Stealth +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1 Banded mail.


Social Check DCs


Morkral Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears suspenders and grey workpants. His shirt is violet, and he wears a heavy grey leather apron most of the time. His whole body is exceptionally muscular. He has no hair. He wears large thick round spectacles.

Personality: He can speak with the recently deceased. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Morkral hails from a village terrorized by goblins. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Gifted, Fighting. Flaws: Ugly. Bonds: Immigrant, Enemies. Occupation: Interpreter

Voice: Dark and ominous

Attributes [hide]

Morkral Bigtoe, Male Dwarf Druid 1
Medium (4'2") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)12 (+1) 12 (+1)9 (-1)
Skills Perception +3, Performance +1
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 150 gp. Rhodochrosite (7 gp).


Social Check DCs


Erevan Kitchur, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears yellow trousers with tan and black striped suspenders. He wears various colorful collared shirts. His skin is fair and his fingers are delicate and long. He keeps his long golden hair kept up in a rat tail. His blue eyes dart from person to person.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a pair of adventurers, Erevan grew up listening to his father's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barkeep. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To reunite with his old friends; and he is compelled to act according to his religious beliefs

Flaws: Shy. Bonds: Job, Adventurer, Religious. Occupation: Barkeep

Voice: Sore throat, cough

Attributes [hide]

Erevan Kitchur, Male Half-Elf Ranger 1
Medium (5'7") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 7 (-2)14 (+2) 4 (-3)8 (-1)
Skills Insight -1, Medicine -1
Senses Passive Perception 7
Languages Common, Elven, Sylvan, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 130 gp.


Social Check DCs


Claira Coleman, Female Half-Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Elf, and stands approximately 4'7". She wears a large hat to cast shadows over her face and wears ponchos to better hide her body, and her gloved hand is found clutching a nunchaku. Her black hair is kept up in a ponytail inside a broad hat. She has violet eyes and a yellow hat with a green feather.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born in the east, but her parents moved at a very young age to the west. She helped her father out around the business and became quite the natural. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To find somewhere to settle down; and she seems to be bored by most things

Ideals: Optimist. Flaws: Fearful, Mundane. Bonds: Immigrant, Job. Occupation: Bookbinder

Voice: Soothing and warm

Attributes [hide]

Claira Coleman, Female Half-Elf Expert 2
Medium (4'7") Half-Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 5 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 7 (-2)10 (+0) 8 (-1)15 (+2)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4

Possessions: 50 gp.


Social Check DCs

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