Kassoon

Planetar

Planetar

Large celestial, Lawful GoodLarge celestial, Lawful Good
Armor Class 19 (natural armor)19 (natural armor)
+/-/*
Hit Points 200 (16d10+112)200 ([16d10+112])
Speed 40 ft., fly 120 ft.40 ft., fly 120 ft.

STR
24 (+7)
DEX
20 (+5)
CON
24 (+7)
INT
19 (+4)
WIS
22 (+6)
CHA
25 (+7)

Token URL:
Saving Throws Con +12, Wis +11, Cha +12 Con [+12], Wis [+11], Cha [+12]
Skills Perception +11 Perception [+11]
Damage Vulnerabilities
Damage Resistances radiant; bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities
Condition Immunities charmed, exhaustion, frightened charmed, exhaustion, frightened
Senses truesight 120 ft., passive Perception 21truesight 120 ft., passive Perception 21
Languages all, telepathy 120 ft.all, telepathy 120 ft.
PB +5
Challenge 16 (15,000 XP)

[+instructions]

Innate Spellcasting. The planetar's spellcasting ability is Charisma (spell save DC 20). The planetar can innately cast the following spells, requiring no material components:



Angelic Weapons. The planetar's weapon attacks are magical. When the planetar hits with any weapon, the weapon deals an extra 5d8 radiant damage (included in the attack).

Divine Awareness. The planetar knows if it hears a lie.

Magic Resistance. The planetar has advantage on saving throws against spells and other magical effects.

[b]Innate Spellcasting.[/b] The planetar's spellcasting ability is Charisma (spell save DC 20). The planetar can innately cast the following spells, requiring no material components:
[*]At-will: [spell]detect evil and good[/spell], [spell]invisibility[/spell] (self only)
[*]3/day: [spell]blade barrier[/spell], [spell]dispel evil and good[/spell], [spell]flame strike[/spell], [spell]raise dead[/spell]
[*]1/day: [spell]commune[/spell], [spell]control weather[/spell], [spell]insect plague[/spell]

[b]Angelic Weapons.[/b] The planetar's weapon attacks are magical. When the planetar hits with any weapon, the weapon deals an extra [5d8] radiant damage (included in the attack).

[b]Divine Awareness.[/b] The planetar knows if it hears a lie.

[b]Magic Resistance.[/b] The planetar has advantage on saving throws against spells and other magical effects.

Actions

Multiattack. The planetar makes two melee attacks.

Greatsword. Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 21 (4d6 + 7) slashing damage plus 22 (5d8) radiant damage.

Healing Touch (4/Day). The planetar touches another creature. The target magically regains 30 (6d8 + 3) hit points and is freed from any curse, disease, poison, blindness, or deafness.

[b]Multiattack.[/b] The planetar makes two melee attacks.

[b]Greatsword.[/b] Melee Weapon Attack: [+12] to hit, reach 5 ft., one target. Hit: 21 ([4d6 + 7]) slashing damage plus 22 ([5d8]) radiant damage.

[b]Healing Touch (4/Day).[/b] The planetar touches another creature. The target magically regains 30 ([6d8 + 3]) hit points and is freed from any curse, disease, poison, blindness, or deafness.

Legendary Actions

 

Details

 
Source Monster Manual pg 17
 
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Monster Statistics by Challenge Rating

CRProf. BonusACHPAttack BonusDamage / RoundSave DC
0+2<131-6<+30-1<13
1/8+2137-35+32-313
l/4+21336-49+34-513
1/2+21350-70+36-813
1+21371-85+39-1413
2+21386-100+315-2013
3+213101-115+421-2613
4+214116-130+527-3214
5+315131-145+633-3815
6+315146-160+639-4415
7+315161-175+645-5015
8+316176-190+751-5616
9+416191-205+757-6216
10+417206-220+763-6816
11+417221-235+869-7417
12+417236-250+875-8017
13+518251-265+881-8618
14+518266-280+887-9218
15+518281-295+893-9818
16+518296-310+999-10418
17+619311-325+10105-11019
18+619326-340+10111-11619
19+619341-355+10117-12219
20+619356-400+10123-14019
21+719401-445+11141-15820
22+719446-490+11159-17620
23+719491-535+11177-19420
24+719536-580+12195-21221
25+819581-625+12213-23021
26+819626-670+12231-24821
27+819671-715+13249-26622
28+819716-760+13267-28422
29+919761-805+13285-30222
30+919806-850+14303-32023

Damage Severity by Level

LevelSetbackDangerousDeadly
1-41d102d104d10
5-102d104d1010d10
11-164d1010d1018d10
17-2010d1018d1024d10

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