This is homebrew, submitted by a member of the community.
Sselesu, Aligned with Destruction
Sselesu, Aligned with Destruction
Humanoid Creature, DestroyerHumanoid Creature, Destroyer- You can create a dice macro by putting square brackets [] around it. [+4] will make a clickable link to roll d20+4. [2d6+3] will make a clickable link to roll 2d6+3.
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Unknown Era. The creature's true form is masked by a Voidal Barrier. Only its death will cause this barrier to fall.
[b]Unknown Era.[/b] The creature's true form is masked by a Voidal Barrier. Only its death will cause this barrier to fall.
Actions
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: (5d5) piercing damage.
Maim/Cut/Claw/Punch/Etc. Melee Attack: +6 to hit, reach 7 ft., multiple creatures. Hit: (3d5) cutting/blunt damage.
Grapple Ranged Attack: +4 to hit, reach 25 ft., up to 2 creatures. Hit: Pull creature(s) 15 ft towards it, biting for (3d5) piercing damage if the arm reaches it, and throwing them to the ground if not. Creatures hit go prone after.
Spit Ranged Attack: +3 to hit, reach 150 ft., one creature and a 10 ft by 10 ft area around it. Hit: Deals (1d10+10) on direct hit, and deals continuous (1d5+5) to any being that passes through it or stays in it on their turn, besides SSelesu.
[b]Bite.[/b] Melee Weapon Attack: [+6] to hit, reach 5 ft., one creature. Hit: ([5d5]) piercing damage.
[b]Maim/Cut/Claw/Punch/Etc.[/b] Melee Attack: [+6] to hit, reach 7 ft., multiple creatures. Hit: ([3d5]) cutting/blunt damage.
[b]Grapple[/b] Ranged Attack: [+4] to hit, reach 25 ft., up to 2 creatures. Hit: Pull creature(s) 15 ft towards it, biting for (3d5) piercing damage if the arm reaches it, and throwing them to the ground if not. Creatures hit go prone after.
[b]Spit[/b] Ranged Attack: [+3] to hit, reach 150 ft., one creature and a 10 ft by 10 ft area around it. Hit: Deals (1d10+10) on direct hit, and deals continuous (1d5+5) to any being that passes through it or stays in it on their turn, besides SSelesu.
Legendary Actions
Rezilauqe. Forcibly remove any buffs and debuffs, and prevent new ones for the rest of the fight.Reppoh Lanoisnemid. Either go between realms, or transport others. [b]Rezilauqe.[/b] Forcibly remove any buffs and debuffs, and prevent new ones for the rest of the fight.
[b]Reppoh Lanoisnemid.[/b] Either go between realms, or transport others.
Details
Can always deal damage, with immunities to types of attacks merely reducing damage to 1. Can always deal damage, with immunities to types of attacks merely reducing damage to 1.Shout outs: Stacey, Morgan Allen, Matt Price, Das Meses, Woxper Rabbit, Yuki, ShortyMcgibble, Mr. Vinclair, Alice Downing, casey wilson, Rosa Hendrie, connor howard, Knot Sure, Sarah Banford, Alex Lavigne, mtnman1979@aol.com, Parker VanDerMeide, KFB_Patreon, teszt, Alex Reyes, David Davidson, eric sun, Benoit David Baillargeon, Jordan Jorgensen, Jason Wenneman, Mike Kemmerer, Katherine Ekes Lewing, Matthew payne, Jacob Plummer, RiGarou, Rebecca Montelli, Logan Patterson, Gage Lahr, H, Sagwopper, John Karels, wintersanctuary, Dylan Williams, Donovan Nordick, Snowy Snow, Jakasaras 4che, Nahellion, Ben Pytlik, Robert D O'Dell, Scarlett, Chris Francis, Cameron Kleine, Serena Verden, Alexander Griffiths, SnipsGTI, Brian Sousa, bilbens baggo, Stuart, IbKelek, Galygious, Nicole Patten, Clementine Turner, ted valen, T. Alexander, Tim Mason, Darren Hilbring, Gannon Dubay, George V Crain, Brian allbritton, Aaron Teupe, Moonstone, Megan Haines, Matthew Newton, Celso R Garcia III, Felix Schmäche, Corwin Lum, John, Rob Garner, Matt Houghton, Rune Anjum, Brice Carpenter, Jordan Brazeal, Jake Lane, Adam Ruiz, Daniel Whelan, Nathan Tracy, Balanced Game Review, Jordan Fountain, Stefan Gottschalk's, Bartis Edmond Hawley-Wall, Kyler Havard, Zealot23, Nich Smith, Chris Mulvihill, Keaton Permenter, Shazear, Leanna Orr, John Nazario, Gary, Gordon Alexander Fallon, Max Puplett
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