Druid
Druid
Medium humanoid (any race), any alignmentMedium humanoid (any race), any alignment- You can create a dice macro by putting square brackets [] around it. [+4] will make a clickable link to roll d20+4. [2d6+3] will make a clickable link to roll 2d6+3.
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Spellcasting. The druid is a 4th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). It has the following druid spells prepared:
- Cantrips (at will): druidcraft, produce flame, shillelagh
- 1st level (4 slots): entangle, longstrider, speak with animals, thunderwave
- 2nd level (3 slots): animal messenger, barkskin
[b]Spellcasting.[/b] The druid is a 4th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, [+4] to hit with spell attacks). It has the following druid spells prepared:
[*]Cantrips (at will): [spell]druidcraft[/spell], [spell]produce flame[/spell], [spell]shillelagh[/spell]
[*]1st level (4 slots): [spell]entangle[/spell], [spell]longstrider[/spell], [spell]speak with animals[/spell], [spell]thunderwave[/spell]
[*]2nd level (3 slots): [spell]animal messenger[/spell], [spell]barkskin[/spell]
Actions
Quarterstaff. Melee Weapon Attack: +2 to hit (+4 to hit with shillelagh), reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage, or 6 (1d8 + 2) bludgeoning damage with shillelagh or if wielded with two hands.
[b]Quarterstaff.[/b] Melee Weapon Attack: [+2] to hit ([+4] to hit with shillelagh), reach 5 ft., one target. Hit: 3 ([1d6]) bludgeoning damage, or 6 ([1d8 + 2]) bludgeoning damage with shillelagh or if wielded with two hands.
Legendary Actions
Details
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