Kassoon

Death Knight

Death Knight

Medium undead, Chaotic EvilMedium undead, Chaotic Evil
Armor Class 20 (plate armor, shield)20 (plate armor, shield)
+/-/*
Hit Points 180 (19d8+95)180 ([19d8+95])
Speed 30 ft.30 ft.

STR
20 (+5)
DEX
11 (+0)
CON
20 (+5)
INT
12 (+1)
WIS
16 (+3)
CHA
18 (+4)

Token URL:
Saving Throws Dex +6, Wis +9, Cha +10 Dex [+6], Wis [+9], Cha [+10]
Skills
Damage Vulnerabilities
Damage Resistances
Damage Immunities necrotic, poison
Condition Immunities exhaustion, frightened, poisoned exhaustion, frightened, poisoned
Senses darkvision 120 ft., passive Perception 13darkvision 120 ft., passive Perception 13
Languages Abyssal, CommonAbyssal, Common
PB +6
Challenge 17 (18,000 XP)

[+instructions]

Spellcasting. The death knight is a 19th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 18, +10 to hit with spell attacks). It has the following paladin spells prepared:





Magic Resistance. The death knight has advantage on saving throws against spells and other magical effects.

Marshal Undead. Unless the death knight is incapacitated, it and undead creatures of its choice within 60 feet of it have advantage on saving throws against features that turn undead.

[b]Spellcasting.[/b] The death knight is a 19th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 18, [+10] to hit with spell attacks). It has the following paladin spells prepared:
[*]1st level (4 slots): [spell]command[/spell], [spell]compelled duel[/spell], [spell]searing smite[/spell]
[*]2nd level (3 slots): [spell]hold person[/spell], [spell]magic weapon[/spell]
[*]3rd level (3 slots): [spell]dispel magic[/spell], [spell]elemental weapon[/spell]
[*]4th level (3 slots): [spell]banishment[/spell], [spell]staggering smite[/spell]
[*]5th level (2 slots): [spell]destructive wave[/spell] (necrotic)

[b]Magic Resistance.[/b] The death knight has advantage on saving throws against spells and other magical effects.

[b]Marshal Undead.[/b] Unless the death knight is incapacitated, it and undead creatures of its choice within 60 feet of it have advantage on saving throws against features that turn undead.

Actions

Multiattack. The death knight makes three longsword attacks.

Longsword. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) slashing damage, or 10 (1d10 + 5) slashing damage if used with two hands, plus 18 (4d8) necrotic damage.

Hellfire Orb (1/Day). The death knight hurls a magical ball of fire that explodes at a point it can see within 120 feet of it. Each creature in a 20-foot-radius sphere centered on that point must make a DC 18 Dexterity saving throw. The sphere spreads around corners. A creature takes 35 (10d6) fire damage and 35 (10d6) necrotic damage on a failed save, or half as much damage on a successful one.

Reactions


Parry. The death knight adds 6 to its AC against one melee attack that would hit it. To do so, the death knight must see the attacker and be wielding a melee weapon.

[b]Multiattack.[/b] The death knight makes three longsword attacks.

[b]Longsword.[/b] Melee Weapon Attack: [+11] to hit, reach 5 ft., one target. Hit: 9 ([1d8 + 5]) slashing damage, or 10 ([1d10 + 5]) slashing damage if used with two hands, plus 18 ([4d8]) necrotic damage.

[b]Hellfire Orb (1/Day).[/b] The death knight hurls a magical ball of fire that explodes at a point it can see within 120 feet of it. Each creature in a 20-foot-radius sphere centered on that point must make a DC 18 Dexterity saving throw. The sphere spreads around corners. A creature takes 35 ([10d6]) fire damage and 35 ([10d6]) necrotic damage on a failed save, or half as much damage on a successful one.

[big]Reactions[/big]
[b]Parry.[/b] The death knight adds 6 to its AC against one melee attack that would hit it. To do so, the death knight must see the attacker and be wielding a melee weapon.

Legendary Actions

 

Details

 
Source Monster Manual pg 47
 
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Monster Statistics by Challenge Rating

CRProf. BonusACHPAttack BonusDamage / RoundSave DC
0+2<131-6<+30-1<13
1/8+2137-35+32-313
l/4+21336-49+34-513
1/2+21350-70+36-813
1+21371-85+39-1413
2+21386-100+315-2013
3+213101-115+421-2613
4+214116-130+527-3214
5+315131-145+633-3815
6+315146-160+639-4415
7+315161-175+645-5015
8+316176-190+751-5616
9+416191-205+757-6216
10+417206-220+763-6816
11+417221-235+869-7417
12+417236-250+875-8017
13+518251-265+881-8618
14+518266-280+887-9218
15+518281-295+893-9818
16+518296-310+999-10418
17+619311-325+10105-11019
18+619326-340+10111-11619
19+619341-355+10117-12219
20+619356-400+10123-14019
21+719401-445+11141-15820
22+719446-490+11159-17620
23+719491-535+11177-19420
24+719536-580+12195-21221
25+819581-625+12213-23021
26+819626-670+12231-24821
27+819671-715+13249-26622
28+819716-760+13267-28422
29+919761-805+13285-30222
30+919806-850+14303-32023

Damage Severity by Level

LevelSetbackDangerousDeadly
1-41d102d104d10
5-102d104d1010d10
11-164d1010d1018d10
17-2010d1018d1024d10

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