This is homebrew, submitted by a member of the community.
Zimwi
Zimwi
Medium giant, chaotic evil Medium giant, chaotic evil- You can create a dice macro by putting square brackets [] around it. [+4] will make a clickable link to roll d20+4. [2d6+3] will make a clickable link to roll 2d6+3.
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Actions
Multiattack. The zimwi makes one claws attack and one bite attack.
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8+4) piercing damage. If the target is a Medium or smaller creature grappled by the zimwi, that creature is swallowed, and the grapple ends. While swallowed, the creature is blinded and restrained, it has total cover against attacks and other effects outside the zimwi, and it takes 14 (4d6) acid damage at the start of each of the zimwi’s turns. If the zimwi’s stomach takes 20 damage or more on a single turn from a creature inside it, the zimwi must succeed on a DC 14 Constitution saving throw at the end of that turn or regurgitate all swallowed creatures, which fall prone in a space within 5 feet of the zimwi. Damage done to a zimwi’s stomach does not harm the zimwi. The zimwi’s stomach is larger on the inside than the outside. It can have two Medium creatures or four Small or smaller creatures swallowed at one time. If the zimwi dies, a swallowed creature is no longer restrained by it and can escape from the corpse using 5 feet of movement, exiting prone.
Claws. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6+4) slashing damage, and if the target is a Medium or smaller creature and the zimwi isn’t already grappling a creature, it is grappled (escape DC 11).
[b]Multiattack.[/b] The zimwi makes one claws attack and one bite attack.
[b]Bite.[/b] Melee Weapon Attack: [+6] to hit, reach 5 ft., one target. Hit: 13 ([2d8+4]) piercing damage. If the target is a Medium or smaller creature grappled by the zimwi, that creature is swallowed, and the grapple ends. While swallowed, the creature is blinded and restrained, it has total cover against attacks and other effects outside the zimwi, and it takes 14 ([4d6]) acid damage at the start of each of the zimwi’s turns. If the zimwi’s stomach takes 20 damage or more on a single turn from a creature inside it, the zimwi must succeed on a DC 14 Constitution saving throw at the end of that turn or regurgitate all swallowed creatures, which fall prone in a space within 5 feet of the zimwi. Damage done to a zimwi’s stomach does not harm the zimwi. The zimwi’s stomach is larger on the inside than the outside. It can have two Medium creatures or four Small or smaller creatures swallowed at one time. If the zimwi dies, a swallowed creature is no longer restrained by it and can escape from the corpse using 5 feet of movement, exiting prone.
[b]Claws.[/b] Melee Weapon Attack: [+6] to hit, reach 5 ft., one target. Hit: 11 ([2d6+4]) slashing damage, and if the target is a Medium or smaller creature and the zimwi isn’t already grappling a creature, it is grappled (escape DC 11).
Legendary Actions
Details
This swift-moving, lanky humanoid has long arms ending in wicked claws and jaws that open impossibly wide.
Swift as Horses. Distantly related to the trolls, the swift and nimble zimwi are a plague upon southern lands. Constantly hungry and ill-tempered, with the speed to run down horses, lone zimwi have been known to attack large caravans.
Always Starving. Most of their attacks are driven by hunger. The stomach of a zimwi is larger than its body, extending extra-dimensionally and driving the zimwi nearly insane with the constant sensation of emptiness, as though it is starving to death. Because of their endless hunger and low intelligence, zimwi have little awareness of the course of a battle. Losing means only that they have not eaten. As long as they continue to feast, they fight on, feeling victorious until death comes to them or all of their prey.
Stomachs of Holding. The mage-crafters discovered the secret to turning zimwi stomachs into extradimensional containers similar to bags of holding. Using a zimwi stomach in the creation of such items reduces the cost of materials by half.
This swift-moving, lanky humanoid has long arms ending in wicked claws and jaws that open impossibly wide.Swift as Horses. Distantly related to the trolls, the swift and nimble zimwi are a plague upon southern lands. Constantly hungry and ill-tempered, with the speed to run down horses, lone zimwi have been known to attack large caravans.
Always Starving. Most of their attacks are driven by hunger. The stomach of a zimwi is larger than its body, extending extra-dimensionally and driving the zimwi nearly insane with the constant sensation of emptiness, as though it is starving to death. Because of their endless hunger and low intelligence, zimwi have little awareness of the course of a battle. Losing means only that they have not eaten. As long as they continue to feast, they fight on, feeling victorious until death comes to them or all of their prey.
Stomachs of Holding. The mage-crafters discovered the secret to turning zimwi stomachs into extradimensional containers similar to bags of holding. Using a zimwi stomach in the creation of such items reduces the cost of materials by half.
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