Kassoon

Animated Broom

Small construct, Neutral
Armor Class 15 (natural armor)
Hit Points 17 (5d6)17 ([5d6])
Speed 0 ft., fly 50 ft. (hover)
STR
10 (+0)
DEX
17 (+3)
CON
10 (+0)
INT
1 (-5)
WIS
5 (-3)
CHA
1 (-5)

Saving Throws
Skills
Damage Vulnerabilities
Damage Resistances -
Damage Immunities poison, psychic
Condition Immunities blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned, prone blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned, prone
Senses blindsight 120 ft. (blind beyond this radius), passive Perception 7blindsight 120 ft. (blind beyond this radius), passive Perception 7
Languages
Challenge 1/4 (50 XP)

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False Object. If the broom is motionless at the start of combat, it has advantage on its initiative roll. Moreover, if a creature hasn't observed the broom move or act, that creature must succeed on a DC 15 Wisdom (Perception) check to discern that the broom is animate.

Flyby. The broom doesn't provoke opportunity attacks when it flies out of an enemy's reach.

[b]False Object.[/b] If the broom is motionless at the start of combat, it has advantage on its initiative roll. Moreover, if a creature hasn't observed the broom move or act, that creature must succeed on a DC 15 Wisdom (Perception) check to discern that the broom is animate.

[b]Flyby.[/b] The broom doesn't provoke opportunity attacks when it flies out of an enemy's reach.

Actions

Multiattack. The broom makes two melee attacks.

Broomstick. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4+3) bludgeoning damage.

[b]Multiattack.[/b] The broom makes two melee attacks.

[b]Broomstick.[/b] Melee Weapon Attack: [+5] to hit, reach 5 ft., one target. Hit: 5 ([1d4+3]) bludgeoning damage.

Legendary Actions

 

Details

 
Source Candlekeep Mysteries, page 20
 
Environments Dungeon, Urban, Planar, Ruins
 
Tactics Stays still in order to get a surprise attack with False Object. Hovers at least 25 ft up out of reach, then swoops down to use Flyby in order to fly back up out of reach.
 
Roles | | | | | | | | | |

 

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Monster Statistics by Challenge Rating

CRProf. BonusACHPAttack BonusDamage / RoundSave DC
0+2<131-6<+30-1<13
1/8+2137-35+32-313
l/4+21336-49+34-513
1/2+21350-70+36-813
1+21371-85+39-1413
2+21386-100+315-2013
3+213101-115+421-2613
4+214116-130+527-3214
5+315131-145+633-3815
6+315146-160+639-4415
7+315161-175+645-5015
8+316176-190+751-5616
9+416191-205+757-6216
10+417206-220+763-6816
11+417221-235+869-7417
12+417236-250+875-8017
13+518251-265+881-8618
14+518266-280+887-9218
15+518281-295+893-9818
16+518296-310+999-10418
17+619311-325+10105-11019
18+619326-340+10lll-11619
19+619341-355+10117-12219
20+619356-400+10123-14019
21+719401-445+11141-15820
22+719446-490+11159-17620
23+719491-535+11177-19420
24+719536-580+12195-21221
25+819581-625+12213-23021
26+819626-670+12231-24821
27+819671-715+13249-26622
28+819716-760+13267-28422
29+919761-805+13285-30222
30+919806-850+14303-32023

Damage Severity by Level

LevelSetbackDangerousDeadly
1-41d102d104d10
5-102d104d1010d10
11-164d1010d1018d10
17-2010d1018d1024d10

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