Kassoon

Ninja

Medium humanoid, lawful neutral
Armor Class 14 (leather armor)
Hit Points 22 (4d8+4)22 ([4d8+4])
Speed 30 ft., climb 20 ft.
STR
10 (+0)
DEX
16 (+3)
CON
12 (+1)
INT
10 (+0)
WIS
12 (+1)
CHA
10 (+0)

Saving Throws
Skills Stealth +7, Sleight of Hand +5, Perception +3 Stealth [+7], Sleight of Hand [+5], Perception [+3]
Damage Vulnerabilities
Damage Resistances poison
Damage Immunities
Condition Immunities poisoned poisoned
Senses blindsight 10 ft., passive Perception 13blindsight 10 ft., passive Perception 13
Languages Common
Challenge 1 (200 XP)

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Sneak Attack. Once per turn, whenever the ninja attacks, it can deal an extra 7 (2d6) damage to one creature hit with an attack if it had advantage on the attack roll or if it has an ally within 5 feet of its target that isn’t incapacitated.

Rigorous Training. The ninja can hold its breath for up to five minutes and cannot be poisoned.

Grappling Hook. The ninja is skilled in the use of a grappling hook, allowing it to scale structures with ease. The ninja gains a 20 ft. climb speed.

[b]Sneak Attack.[/b] Once per turn, whenever the ninja attacks, it can deal an extra 7 ([2d6]) damage to one creature hit with an attack if it had advantage on the attack roll or if it has an ally within 5 feet of its target that isn’t incapacitated.

[b]Rigorous Training.[/b] The ninja can hold its breath for up to five minutes and cannot be poisoned.

[b]Grappling Hook.[/b] The ninja is skilled in the use of a grappling hook, allowing it to scale structures with ease. The ninja gains a 20 ft. climb speed.

Actions

Dagger. Melee Weapon Attack: +5 to hit, reach 5ft.,one target. Hit: 5 (1d4+3) piercing damage.

Throwing Star. Ranged Weapon Attack: +5 to hit,range 20/60 ft., one target. Hit: 5 (1d4+3) piercing damage.

Smoke Bomb. The ninja throws a smoke bomb at its feet. This creates a cloud of smoke in a 10-foot radius area that renders all creatures within it blind and heavily obscures the area to creatures outside of it. This cloud persists until the beginning of the ninja's next turn.

[b]Dagger.[/b] Melee Weapon Attack: [+5] to hit, reach 5ft.,one target. Hit: 5 ([1d4+3]) piercing damage.

[b]Throwing Star.[/b] Ranged Weapon Attack: [+5] to hit,range 20/60 ft., one target. Hit: 5 ([1d4+3]) piercing damage.

[b]Smoke Bomb.[/b] The ninja throws a smoke bomb at its feet. This creates a cloud of smoke in a 10-foot radius area that renders all creatures within it blind and heavily obscures the area to creatures outside of it. This cloud persists until the beginning of the ninja's next turn.

Legendary Actions

 

Details

 
Source Nerzugal's Extended Bestiary p. 76
 
Environments Urban
 
Tactics
 
Roles | | | | | | | | | |

 

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Monster List

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Monster Statistics by Challenge Rating

CRProf. BonusACHPAttack BonusDamage / RoundSave DC
0+2<131-6<+30-1<13
1/8+2137-35+32-313
l/4+21336-49+34-513
1/2+21350-70+36-813
1+21371-85+39-1413
2+21386-100+315-2013
3+213101-115+421-2613
4+214116-130+527-3214
5+315131-145+633-3815
6+315146-160+639-4415
7+315161-175+645-5015
8+316176-190+751-5616
9+416191-205+757-6216
10+417206-220+763-6816
11+417221-235+869-7417
12+417236-250+875-8017
13+518251-265+881-8618
14+518266-280+887-9218
15+518281-295+893-9818
16+518296-310+999-10418
17+619311-325+10105-11019
18+619326-340+10lll-11619
19+619341-355+10117-12219
20+619356-400+10123-14019
21+719401-445+11141-15820
22+719446-490+11159-17620
23+719491-535+11177-19420
24+719536-580+12195-21221
25+819581-625+12213-23021
26+819626-670+12231-24821
27+819671-715+13249-26622
28+819716-760+13267-28422
29+919761-805+13285-30222
30+919806-850+14303-32023

Damage Severity by Level

LevelSetbackDangerousDeadly
1-41d102d104d10
5-102d104d1010d10
11-164d1010d1018d10
17-2010d1018d1024d10

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