Kassoon

Bard

Medium humanoid (any race), any alignment
Armor Class 15 (chain shirt)
Hit Points 44 (8d8+8)44 ([8d8+8])
Speed 30 ft.
STR
11 (+0)
DEX
14 (+2)
CON
12 (+1)
INT
10 (+0)
WIS
13 (+1)
CHA
14 (+2)

Saving Throws Dex +4, Wis +3 Dex [+4], Wis [+3]
Skills Acrobatics +4, Perception +5, Performance +6 Acrobatics [+4], Perception [+5], Performance [+6]
Damage Vulnerabilities
Damage Resistances -
Damage Immunities
Condition Immunities
Senses passive Perception 15passive Perception 15
Languages any two languages
Challenge 2 (450 XP)

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Song of Rest. The bard can perform a song while taking a short rest. Any ally who hears the song regains an extra 1d6 hit points if it spends any Hit Dice to regain hit points at the end of that rest. The bard can confer this benefit on itself as well.

Spellcasting. The bard is a 4th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 12, +4 to hit with spell attacks). It has the following bard spells prepared:

Taunt (2/Day). The bard can use a bonus action on its turn to target one creature within 30 feet of it. If the target can hear the bard, the target must succeed on a DC 12 Charisma saving throw or have disadvantage on ability checks, attack rolls, and saving throws until the start of the bard's next turn.

[b]Song of Rest.[/b] The bard can perform a song while taking a short rest. Any ally who hears the song regains an extra [1d6] hit points if it spends any Hit Dice to regain hit points at the end of that rest. The bard can confer this benefit on itself as well.

[b]Spellcasting.[/b] The bard is a 4th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 12, [+4] to hit with spell attacks). It has the following bard spells prepared:
[*]Cantrips (at will): [spell]friends[/spell], [spell]mage hand[/spell], [spell]vicious mockery[/spell]
[*]1st level (4 slots): [spell]charm person[/spell], [spell]healing word[/spell], [spell]heroism[/spell], [spell]sleep[/spell], [spell]thunderwave[/spell]
[*]2nd level (3 slots): [spell]invisibility[/spell], [spell]shatter[/spell]

[b]Taunt (2/Day).[/b] The bard can use a bonus action on its turn to target one creature within 30 feet of it. If the target can hear the bard, the target must succeed on a DC 12 Charisma saving throw or have disadvantage on ability checks, attack rolls, and saving throws until the start of the bard's next turn.

Actions

Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6+2) piercing damage.

Shortbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6+2) piercing damage.

[b]Shortsword.[/b] Melee Weapon Attack: [+4] to hit, reach 5 ft., one target. Hit: 5 ([1d6+2]) piercing damage.

[b]Shortbow.[/b] Ranged Weapon Attack: [+4] to hit, range 80/320 ft., one target. Hit: 5 ([1d6+2]) piercing damage.

Legendary Actions

 

Details

 
Source Volo's Guide to Monsters page 211
 
Environments Urban
 
Tactics
 
Roles | | | | | | | | | |

 

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Monster Statistics by Challenge Rating

CRProf. BonusACHPAttack BonusDamage / RoundSave DC
0+2<131-6<+30-1<13
1/8+2137-35+32-313
l/4+21336-49+34-513
1/2+21350-70+36-813
1+21371-85+39-1413
2+21386-100+315-2013
3+213101-115+421-2613
4+214116-130+527-3214
5+315131-145+633-3815
6+315146-160+639-4415
7+315161-175+645-5015
8+316176-190+751-5616
9+416191-205+757-6216
10+417206-220+763-6816
11+417221-235+869-7417
12+417236-250+875-8017
13+518251-265+881-8618
14+518266-280+887-9218
15+518281-295+893-9818
16+518296-310+999-10418
17+619311-325+10105-11019
18+619326-340+10lll-11619
19+619341-355+10117-12219
20+619356-400+10123-14019
21+719401-445+11141-15820
22+719446-490+11159-17620
23+719491-535+11177-19420
24+719536-580+12195-21221
25+819581-625+12213-23021
26+819626-670+12231-24821
27+819671-715+13249-26622
28+819716-760+13267-28422
29+919761-805+13285-30222
30+919806-850+14303-32023

Damage Severity by Level

LevelSetbackDangerousDeadly
1-41d102d104d10
5-102d104d1010d10
11-164d1010d1018d10
17-2010d1018d1024d10

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