This is homebrew, submitted by a member of the community.
Drow Arachnomancer
Drow Arachnomancer
Medium humanoid (elf), chaotic evilMedium humanoid (elf), chaotic evil- You can create a dice macro by putting square brackets [] around it. [+4] will make a clickable link to roll d20+4. [2d6+3] will make a clickable link to roll 2d6+3.
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Change Shape (Recharges after a Short or Long Rest). The drow can use a bonus action to magically polymorph into a giant spider, remaining in that form for up to 1 hour. It can revert to its true form as a bonus action. Its statistics, other than its size,are the same in each form. It can speak and cast spells while in giant spider form. Any equipment it is wearing or carrying in humanoid form melds into the giant spider form. It can't activate, use, wield, or otherwise benefit from any of its equipment. It reverts to its humanoid form if it dies.
Fey Ancestry. The drow has advantage on saving throws against being charmed, and magic can't put the drow to sleep.
Innate Spetlcasting. The drow's innate spellcasting ability is Charisma (spell save DC 16). It can innately cast the following spells, requiring no material components:
At will: dancing lights
1/day each: darkness.faerie fire, levitate (self only)
Spellcasting. The drow is a 16th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 16, +8 to hit with spell attacks). It regains its expended spell slots when it finishes a short or long rest. It knows the following warlock spells:
Cantrips (at will): chill touch, eldritch blast, mage hand, poison spray
1st-5th level (3 5th-level slots): conjure animals (spiders only),
crown of madness, dimension door, dispel magic. fear, fly, giant insect, hold monster, insect plague, invisibility, vampiric touch, web, witch bolt
1/day each: dominate monster, etherealness, eyebite
Spider Climb. The drow can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Sunlight Sensitivity. While in sunlight, the drow has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Web Walker. The drow ignores movement restrictions caused by webbing.
[b]Change Shape (Recharges after a Short or Long Rest).[/b] The drow can use a bonus action to magically polymorph into a giant spider, remaining in that form for up to 1 hour. It can revert to its true form as a bonus action. Its statistics, other than its size,are the same in each form. It can speak and cast spells while in giant spider form. Any equipment it is wearing or carrying in humanoid form melds into the giant spider form. It can't activate, use, wield, or otherwise benefit from any of its equipment. It reverts to its humanoid form if it dies.
[b]Fey Ancestry.[/b] The drow has advantage on saving throws against being charmed, and magic can't put the drow to sleep.
[b]Innate Spetlcasting.[/b] The drow's innate spellcasting ability is Charisma (spell save DC 16). It can innately cast the following spells, requiring no material components:
At will: [spell]dancing lights[/spell]
1/day each: [spell]darkness[/spell].[spell]faerie fire[/spell], [spell]levitate[/spell] (self only)
[b]Spellcasting.[/b] The drow is a 16th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 16, [+8] to hit with spell attacks). It regains its expended spell slots when it finishes a short or long rest. It knows the following warlock spells:
Cantrips (at will): [spell]chill touch[/spell], [spell]eldritch blast[/spell], [spell]mage hand[/spell], [spell]poison spray[/spell]
1st-5th level (3 5th-level slots): [spell]conjure animals[/spell] (spiders only),
[spell]crown of madness[/spell], [spell]dimension door[/spell], [spell]dispel magic[/spell]. [spell]fear[/spell], [spell]fly[/spell], [spell]giant insect[/spell], [spell]hold monster[/spell], [spell]insect plague[/spell], [spell]invisibility[/spell], [spell]vampiric touch[/spell], [spell]web[/spell], [spell]witch bolt[/spell]
1/day each: [spell]dominate monster[/spell], [spell]etherealness[/spell], [spell]eyebite[/spell]
[b]Spider Climb.[/b] The drow can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
[b]Sunlight Sensitivity.[/b] While in sunlight, the drow has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
[b]Web Walker.[/b] The drow ignores movement restrictions caused by webbing.
Actions
Multiattack. The drow makes two poisonous touch attacks or two bite attacks. The first of these attacks that hits each round deals an extra 26 (4d12) poison damage to the target.
Poisonous Touch (Humanoid Form Only). Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 28 (8d6) poison damage.
Bite (Giant Spider Form Only). Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 12 (2d8+3) piercing damage, and the target must make a DC 15 Constitution saving throw, taking 26 (4d12) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.
Web (Giant Spider Form Only; Recharge 5-6). Ranged Weapon Attack: +8 to hit, range 30/60 ft., one target. Hit: The target is restrained by webbing. As an action, the restrained target can make a DC 15 Strength check, bursting the webbing on a suc
cess. The webbing can also be attacked and destroyed (AC 10;hp5;vulnerability to fire damage;immunity to bludgeoning, poison, and psychic damage).
[b]Multiattack.[/b] The drow makes two poisonous touch attacks or two bite attacks. The first of these attacks that hits each round deals an extra 26 ([4d12]) poison damage to the target.
[b]Poisonous Touch (Humanoid Form Only).[/b] Melee Weapon Attack: [+8] to hit, reach 5 ft., one target. Hit: 28 ([8d6]) poison damage.
[b]Bite (Giant Spider Form Only).[/b] Melee Weapon Attack: [+7] to hit, reach 5 ft., one target. Hit: 12 ([2d8+3]) piercing damage, and the target must make a DC 15 Constitution saving throw, taking 26 ([4d12]) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.
[b]Web (Giant Spider Form Only; Recharge 5-6).[/b] Ranged Weapon Attack: [+8] to hit, range 30/60 ft., one target. Hit: The target is restrained by webbing. As an action, the restrained target can make a DC 15 Strength check, bursting the webbing on a suc
cess. The webbing can also be attacked and destroyed (AC 10;hp5;vulnerability to fire damage;immunity to bludgeoning, poison, and psychic damage).
Legendary Actions
Details
Drow spellcasters who seek to devote themselves wholly to the Spider Queen sometimes walk the dark path of the arachnomancer. By offering up body and soul to Lolth, they gain tremendous power and a supernatural connection to the ancient spiders of the Demonweb Pits, channeling magic from that dread place. Drow spellcasters who seek to devote themselves wholly to the Spider Queen sometimes walk the dark path of the arachnomancer. By offering up body and soul to Lolth, they gain tremendous power and a supernatural connection to the ancient spiders of the Demonweb Pits, channeling magic from that dread place.Shout outs: Stacey, kaizerrolls, Jeremiah Walker, Tim Hinkle, Lasse, Poodlenuke, Randall Welker, Agatha Wolfie, Shyler Lance, Bryan Sheairs, matteo carbini, Alison Willis, Koto Sinclair, Kris Drummond, Sarah Holland, Joshua Warren, Joshua David Maddox, Standish Writes, Ray Bissonnette, Joe Farabaugh, Joe Dalby, Joline Tran, Matt Price, Das Meses, Yuki, ShortyMcgibble, Mr. Vinclair, connor howard, Knot Sure, Sarah Banford, Alex Lavigne, mtnman1979@aol.com, Parker VanDerMeide, KFB_Patreon, teszt, Alex Reyes, David Davidson, eric sun, Benoit David Baillargeon, Jordan Jorgensen, Jason Wenneman, Mike Kemmerer, Katherine Ekes Lewing, Matthew payne, Jacob Plummer, RiGarou, Rebecca Montelli, Gage Lahr, H, Sagwopper, John Karels, wintersanctuary, Dylan Williams, Donovan Nordick, Snowy Snow, Jakasaras 4che, Nahellion, Vanessa, Ben Pytlik, Robert D O'Dell, Scarlett, Chris Francis, Alexander Garcia, Serena Verden, Alexander Griffiths, SnipsGTI, Brian Sousa, bilbens baggo, Stuart, IbKelek, Galygious, Andrew Patton, Nicole Patten, Clementine Turner, ted valen, T. Alexander, Tim Mason, Darren Hilbring, Gannon Dubay, Thobek, George V Crain, Brian allbritton, Aaron Teupe, Moonstone, Matthew Newton, Celso R Garcia III, Felix Schmäche, Corwin Lum, John, Rob Garner, Matt Houghton, Rune Anjum, Brice Carpenter, Jordan Brazeal, Jake Lane, Adam Ruiz, Daniel Whelan, Phillip P Torchia, Conor Quinn, Nathan Tracy, Balanced Game Review, Jordan Fountain, Stefan Gottschalk's, Matthew Wood, Bartis Edmond Hawley-Wall, Kyler Havard, Zealot23, Nich Smith, Matt Koltes, Chris Mulvihill, Keaton Permenter, Shazear, Leanna Orr, John Nazario, Gary, Gordon Alexander Fallon, Topher Scott, Max Puplett
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