This is homebrew, submitted by a member of the community.
Drow Arachnomancer
Drow Arachnomancer
Medium humanoid (elf), chaotic evilMedium humanoid (elf), chaotic evil
Change Shape (Recharges after a Short or Long Rest). The drow can use a bonus action to magically polymorph into a giant spider, remaining in that form for up to 1 hour. It can revert to its true form as a bonus action. Its statistics, other than its size,are the same in each form. It can speak and cast spells while in giant spider form. Any equipment it is wearing or carrying in humanoid form melds into the giant spider form. It can't activate, use, wield, or otherwise benefit from any of its equipment. It reverts to its humanoid form if it dies.
Fey Ancestry. The drow has advantage on saving throws against being charmed, and magic can't put the drow to sleep.
Innate Spetlcasting. The drow's innate spellcasting ability is Charisma (spell save DC 16). It can innately cast the following spells, requiring no material components:
At will: dancing lights
1/day each: darkness.faerie fire, levitate (self only)
Spellcasting. The drow is a 16th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 16, +8 to hit with spell attacks). It regains its expended spell slots when it finishes a short or long rest. It knows the following warlock spells:
Cantrips (at will): chill touch, eldritch blast, mage hand, poison spray
1st-5th level (3 5th-level slots): conjure animals (spiders only),
crown of madness, dimension door, dispel magic. fear, fly, giant insect, hold monster, insect plague, invisibility, vampiric touch, web, witch bolt
1/day each: dominate monster, etherealness, eyebite
Spider Climb. The drow can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Sunlight Sensitivity. While in sunlight, the drow has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Web Walker. The drow ignores movement restrictions caused by webbing.
[b]Change Shape (Recharges after a Short or Long Rest).[/b] The drow can use a bonus action to magically polymorph into a giant spider, remaining in that form for up to 1 hour. It can revert to its true form as a bonus action. Its statistics, other than its size,are the same in each form. It can speak and cast spells while in giant spider form. Any equipment it is wearing or carrying in humanoid form melds into the giant spider form. It can't activate, use, wield, or otherwise benefit from any of its equipment. It reverts to its humanoid form if it dies.
[b]Fey Ancestry.[/b] The drow has advantage on saving throws against being charmed, and magic can't put the drow to sleep.
[b]Innate Spetlcasting.[/b] The drow's innate spellcasting ability is Charisma (spell save DC 16). It can innately cast the following spells, requiring no material components:
At will: [spell]dancing lights[/spell]
1/day each: [spell]darkness[/spell].[spell]faerie fire[/spell], [spell]levitate[/spell] (self only)
[b]Spellcasting.[/b] The drow is a 16th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 16, [+8] to hit with spell attacks). It regains its expended spell slots when it finishes a short or long rest. It knows the following warlock spells:
Cantrips (at will): [spell]chill touch[/spell], [spell]eldritch blast[/spell], [spell]mage hand[/spell], [spell]poison spray[/spell]
1st-5th level (3 5th-level slots): [spell]conjure animals[/spell] (spiders only),
[spell]crown of madness[/spell], [spell]dimension door[/spell], [spell]dispel magic[/spell]. [spell]fear[/spell], [spell]fly[/spell], [spell]giant insect[/spell], [spell]hold monster[/spell], [spell]insect plague[/spell], [spell]invisibility[/spell], [spell]vampiric touch[/spell], [spell]web[/spell], [spell]witch bolt[/spell]
1/day each: [spell]dominate monster[/spell], [spell]etherealness[/spell], [spell]eyebite[/spell]
[b]Spider Climb.[/b] The drow can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
[b]Sunlight Sensitivity.[/b] While in sunlight, the drow has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
[b]Web Walker.[/b] The drow ignores movement restrictions caused by webbing.
Actions
Multiattack. The drow makes two poisonous touch attacks or two bite attacks. The first of these attacks that hits each round deals an extra 26 (4d12) poison damage to the target.
Poisonous Touch (Humanoid Form Only). Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 28 (8d6) poison damage.
Bite (Giant Spider Form Only). Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 12 (2d8+3) piercing damage, and the target must make a DC 15 Constitution saving throw, taking 26 (4d12) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.
Web (Giant Spider Form Only; Recharge 5-6). Ranged Weapon Attack: +8 to hit, range 30/60 ft., one target. Hit: The target is restrained by webbing. As an action, the restrained target can make a DC 15 Strength check, bursting the webbing on a suc
cess. The webbing can also be attacked and destroyed (AC 10;hp5;vulnerability to fire damage;immunity to bludgeoning, poison, and psychic damage).
[b]Multiattack.[/b] The drow makes two poisonous touch attacks or two bite attacks. The first of these attacks that hits each round deals an extra 26 ([4d12]) poison damage to the target.
[b]Poisonous Touch (Humanoid Form Only).[/b] Melee Weapon Attack: [+8] to hit, reach 5 ft., one target. Hit: 28 ([8d6]) poison damage.
[b]Bite (Giant Spider Form Only).[/b] Melee Weapon Attack: [+7] to hit, reach 5 ft., one target. Hit: 12 ([2d8+3]) piercing damage, and the target must make a DC 15 Constitution saving throw, taking 26 ([4d12]) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.
[b]Web (Giant Spider Form Only; Recharge 5-6).[/b] Ranged Weapon Attack: [+8] to hit, range 30/60 ft., one target. Hit: The target is restrained by webbing. As an action, the restrained target can make a DC 15 Strength check, bursting the webbing on a suc
cess. The webbing can also be attacked and destroyed (AC 10;hp5;vulnerability to fire damage;immunity to bludgeoning, poison, and psychic damage).
Legendary Actions
Details
Drow spellcasters who seek to devote themselves wholly to the Spider Queen sometimes walk the dark path of the arachnomancer. By offering up body and soul to Lolth, they gain tremendous power and a supernatural connection to the ancient spiders of the Demonweb Pits, channeling magic from that dread place. Drow spellcasters who seek to devote themselves wholly to the Spider Queen sometimes walk the dark path of the arachnomancer. By offering up body and soul to Lolth, they gain tremendous power and a supernatural connection to the ancient spiders of the Demonweb Pits, channeling magic from that dread place.Shout outs: Stacey, bruschkin, Bobby Marr, Vincent Drone, thea musing, Stefku, Brian Nunziato, Garrett Smith, Matt Yates, Elisa Martinez, Ryan Flagg, JMartins, Jade Arrowood, Angelo Anderson, yoland katamari, Dave Walker, Rhonda Seiter, Alexa Hobusch, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, Gillian Tolbert, David R Abbott, Rick Marsh, Brittany DeNicholas, Phillip Hash, Amanda Kettles, John Trent Dumproff, Lou Bliss, Pythor Sen, Michael Isberg, Nat, Thomas Wilhelm, Krueger82, Irate The Pirate, Mark L, Conall Reilly, keith oneal rogers, Cam Largent, Thaddeus Johnson, Siren, Donavan Guay, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Rodney O'Dell, Robin Ellis-Foster, Jess, Lars Yell, Zee Livezey, Kevin, Kerry Melton, Mary Kieser, SallySparrow132, Naomi B, J, Millergendraft, Federica Frezza, Nick Soucy, Ellen Mitchell, Melanie Warga, Jeremiah Walker, Bryan Sheairs, Bryan Kempka, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Joline Tran, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Kayleigh Sulin, Dani, Gundar Wez, Nahellion, Ben Pytlik, Nicholas Hanke, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Gannon Dubay, Caio Mantovani Alves, Thobek, Aaron Teupe, Felix Schmäche, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Adam Ruiz, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Dylan Rintoul, KingHavok1217, Mx Charlie, Zachary Burgess-Hicks, Shazear, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, Justin Stensgard, Jason Clark, Trey Vickory
Their contribution stands as a beacon of hope for all adventurers!